Forum Discussion
5 years ago
"Grimraven85;c-2164170" wrote:
I understand, and I appreciate the advice, but let's stick to the issue:
Tunnel Exits of level 62 and 63 are only seen to be spawning a maximum level of 61 outposts.
My next step is to clear old outposts and see if new ones that are spawned will be higher than level 61 ( they should be )
Hello Commanders, thanks for pointing us to this detail!
I can confirm now that what you have observed is correct, there was some data not adjusted for the increased level caps that led to Outposts not spawning with their usual level variance beyond level 60.
We'd like to avoid more out of schedule hotfixes, so we will adjust this issue in 20.4.
OPs are supposed to spawn with a level variance with -/+2. Previously this was capped at max level 60 to +1/-2 btw. This will also change to -/+2 at any max level in the future.
Camps on the other hand have a -1/+2 variance. They where also capped at level 65 to -/+1; in the future they will have -1/+2 level variance even at the level cap. So there will always be a chance for camps OPs to spawn slightly above player level.
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