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- Castiel_ToukSeasoned NewcomerHere's the start of my area. Will have to try and trim down the items at the end of event. :)
https://i.imgur.com/vWpQyw7.png
Not my design with this building but it does look great.
https://i.imgur.com/8MF28iC.png - Castiel_ToukSeasoned NewcomerThis is my Act 1 done for now.
https://i.imgur.com/bPnQhN7.png - 4junk3000New SpectatorIDK how I missed this thread but it WAS 3am so maybe that affected my vision, LOL
Here's my design for Act 1. I'm trying to make it look like an island, and I attached it to land right at the entrance to the nuke plant, as if it were on Burns' coastal property. I used the Pompeii ruins to create a dirt road entrance, and added some plants to continue the path across the sand strip. If you use the Area Select Tool, you can drag pier tiles up to the edge of the sand, in the area they cannot be placed individually. I'm scavenging other designs' tiles to make this design as my yellow submarine doesn't make them fast enough.
I will be reconfiguring the layout as new items from this event are earned. I'm trying to make this look like the area where all sea monsters are found. So adjacent to this design is the Mon'ther lair and the scary looking islands, and the cthulhu monument is nearby too.
My goal is to have a road from land, a boat dock and a helipad. - Castiel_ToukSeasoned Newcomer
"4junk3000;c-2209068" wrote:
IDK how I missed this thread but it WAS 3am so maybe that affected my vision, LOL
Here's my design for Act 1. I'm trying to make it look like an island, and I attached it to land right at the entrance to the nuke plant, as if it were on Burns' coastal property. I used the Pompeii ruins to create a dirt road entrance, and added some plants to continue the path across the sand strip. If you use the Area Select Tool, you can drag pier tiles up to the edge of the sand, in the area they cannot be placed individually. I'm scavenging other designs' tiles to make this design as my yellow submarine doesn't make them fast enough.
I will be reconfiguring the layout as new items from this event are earned. I'm trying to make this look like the area where all sea monsters are found. So adjacent to this design is the Mon'ther lair and the scary looking islands, and the cthulhu monument is nearby too.
My goal is to have a road from land, a boat dock and a helipad.
Sorry I didn't see the other you made maybe the titles are getting too long or they mostly look similar now.
I forgot about the pterodactyl and that pink one at the bottom. No idea where they are but will hunt them down.
I like this idea nice and small. :) - Castiel_ToukSeasoned NewcomerFrom the prize track.
Just nice and simple.
https://i.imgur.com/ZBrB1bF.jpg - Castiel_ToukSeasoned NewcomerThis is from my second town and there's not much in this since its a low donut account. :joy:
https://i.imgur.com/10g3Ub3.jpg - 4junk3000New SpectatorI like it placed behind the mountain range. Im very interested to see what the next acts will bring. Ive been trying to build an island in the water but I may have to shift it all to land if my design grows too big.
- 4junk3000New Spectatori redid my Geriatric Park and now i'm really happy with how it looks itself; but also with how it fits into the surrounding designs. Here's the wide-angle view:
To make this all fit nicely, i reconstructed both docks seen here: the shipping port on the left and the old shipyard museum on the right. The port, river dam, and shipyard are operated by Springfielders who built a monument to worship the M'nthster; who is currently on his 24hr task which reveals the hidden lair in the water vortex. Parking for the shipyard museum is in the KrustyLand underground parking deck on the far right. The port entrance on the far left passes the Tar Pits and fish processing plant. Being off the coast of the Nuclear Plant, this whole area is themed a little on the toxic side; with the 3-eyed whale, some eternally burning fires, and just a lot of bad weather at sea; which is why there's lighthouses on each side.
The park itself is walled to appear like a true rectangle, even though it's not. This helps force some 3-D to make the dome look a bit bigger than it is. The "front" entrance to the Geriatric Ctr is approached from inside the Nuclear Plant on its own access road; while the service entrance is a dirt road on the right side. It leads to the "back" of the amphitheater and the corporate helipad. This right side corner is intended look like where the dinos breached the wall and busted out. :D I'm using the Pompeii ruins to simulate this. At the back of the park is where the tourists arrive by party boat, and then board the little capsules that let them safely roam the park, where the dinos roam free!
While collecting my screenshots to share this mosaic with you, the SFers started to congregate in my workspace, as they usually do. I was delighted to get a single shot with Matt G himself doing a guest appearance in the park, along with Bart, Mr. Burns, and a few others. Jay G wearing the white suit reminds me of the old Fantasy Island tv show and is absolutely perfect. I placed as many dinos as i have for now; i'm hoping the next few acts contribute some new things that will help fill in the empty courtyard in the middle.
This was so fun to do! i love it when the vision finally comes and it all falls together. i hope you like it and are motivated to build your own park. This isn't what i wanted for Halloween, but it's proving to be a fun theme to design so i'm happier than when it launched. Not bad, EA.
happy tapping!!! - Castiel_ToukSeasoned NewcomerMy design so far.
https://i.imgur.com/2qdw0wc.png
https://i.imgur.com/5YZ3BdD.png - 4junk3000New SpectatorI like that piece with the alligator in it. That's not from this event, is it? Now I'm going to look in my town for it; i might have to move it over with the dinos, it looks really good here!
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