Forum Discussion
9 years ago
ephphoneapps wrote:nedimaz wrote:LastMinuteG wrote:
The rolling 12 strategy seems to work well, and I'm definitely getting a lot more "cheat" results (and also higher rewards) than with Moe's game.
But what about if you are looking for more crafting material? I already won all prizes, so red chips are not that interesting, but rather crafting materials? Is it still better option to run for 12 instead of 7?
I don't think the crafting materials are affected by which number you choose.
Come to think of it, you may be right, as I win crafting materials even when I loose.
So, "always 12" strategy it is.
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