Forum Discussion
9 years ago
BlackFloppyDisk wrote:
The Daily Challenge system is not smart enough to realize when you are finished with all SH tasks, all your buildings are at level 5, and you have over 200 of all crafting materials in inventory. Then it assigns a task to collect 15 ads, with the reward of 5 more ads. The only way to complete the task is to purchase a useless decoration that costs 15 ads or more, then grind 15 ads, and get rewarded with another 5 ads. The only other option is to trade that task for another random task.
EA developers, please add some logic checks, especially for players that are at level 59 and completed SH.
They definitely need to add more logic to this, it should have been done before release and been included in the design phase.
In my professional opinion, the team they have working on this seem to lack experience in good game design. It seems like they come up with possibly really good ideas and then don't plan them out. On my worst day I wouldn't be this sloppy. :shock:
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