Forum Discussion
4junk3000
9 years agoNew Spectator
Lee3472 wrote:
Sympathies to those who want the limit raised, I can see from the pictures in this thread that some of you have great towns, and the limit is holding back your creativity.
Trouble is, this is a little phone app game, so there has to be a limit somewhere, and whatever the limit is, somebody will want it raised, imagine they doubled the limit, everyone would be happy, but for how long? In three months we would be back here talking about wanting more,
People at the limit have to accept that they need to cut back, you simply can not display everything you have, make some tough choices and store your least favourite stuff. Try rotating some of your stuff so it spends three months in storage to make way for something else.
We have to do the best we can within the limitations of the game :(
This is a dynamic game. It gets larger every month. If they plan to keep adding new features, then they need to keep adding more capacity. I suspect they will but slowly to keep us in check.
But they can figure this out on their own. It's easy to check how much money is spent on the game by players with feature count >7000. If they see they're losing sales, they'll respond.
I'm at 8000 now, so this needs to happen. But the percentage of new land shows they are still growing. So I'll pace myself. Fewer newspaper bins and trash cans i guess. Less flora. NO street lights.
Ooh i got an idea... Larger item assemblies! Like a section of 8 fences that = one feature. Or better yet, woods! How about a 9x9 section of assorted trees. 4 trees now =1 feature. All walls fences and green things could be assembled like this.
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