Lanky wrote:
Ftball2theGroin wrote:
Lanky wrote:
Ftball2theGroin wrote:
I would happily pay a flat fee for the game. However, EA knows they can make more money with this tiered system, so here we are. If they want to offer me 70% of the game for free, and 100% of the game for $300, I know which one I'm more likely to pick.
They take cheapskates like me into consideration when designing how to maximize their profits, so I'm not going to lose much sleep over not giving ($100 million in TSTO profits) EA enough of my money.
Yet you are happy to pay a game that cost them money to develop, giving them absolutely nothing back, but state that the cost is too high? Regardless of the fact that they have a gigantic revenue income? I think you hit the nail on the head with the "cheapskate" labeling, which is basically what it falls down to. But then, if you are of that view, why expect things to be for free because you think it should be?
if you pay $30 , which isn't much money if you are playing the game constantly., you can get a lot of content. $300 is a mass over exaggeration...
You seem to make a lot of unflattering assumptions about freemium players yet claim to be trying to understand them. Meh.
Feel free to point out any of the assumptions that you feel are wrong - hell, that's what public forums are for! :)
Fair enough. :)
I think you are assuming that all freemium players are bellyachers and constantly complain about not having enough free stuff. On the contrary, I think we (well most of us on the forum, anyway) realize that the game is funded by the big spenders, especially the completists. I appreciate that their spending subsidizes my game, even though I'd actually prefer to pay a flat fee. Sometimes I feel that EA is taking advantage of those players, but, you know, that is their business and everyone has a right to spend money how they please.
I'm not strictly freemium; I've spent $5 or $6 on scratchers. But I would spend more money if I got more for my money. However, EA knows their business and obviously it works out better for them financially to keep prices high. That is their right; it's not their fault that my price sensitivity is much greater than others.
I don't feel a need to spend $20 or $40 on this game to reward EA for making a quality game. They are already getting that reward from other players. If their profits start falling, I'm sure they'll rejigger the price points and maybe then it'll be worth it to me to buy donuts. For now, I'd much rather have $20 in my pocket and not have the Community Center and Brewery in my town.
(As an aside, I wish someone would calculate how many donuts it takes to be a completist player. I'm guessing it's astronomical. 10,000 donuts? I'm ball parking here.)