Forum Discussion
5 years ago
"sideshowdan9;c-2109554" wrote:
People have moaned about the format of all events since, er, Stonecutters.
It's too hard, so you get 4hr grinds.
It's too easy, so you get several acts forcing players to wait until the next bit is live.
All the event formats are the same and that damn wheel is bad, so you get crafting or currency type events.
Then - *possibly - having to adapt new events/increased graphics for the oldest supported device...
May not be as good as it once was, but given the feedback and changes they have implemented it's no surprise.
I am not going to defend them, because they need to raise the item limit RIGHT NOW and probably release more land for others, but the changes in the events seem to be an attempt to discover a balance to suit those who finish the acts early and those who can't devote loads of time to the game, those who want certain items and those who want all of the items.
Finding the ideal format would appear to be an impossible task. Although increasing the item limit RIGHT NOW which would make the game immediately better.
I think there should be an 8 hour option along with the 4 hour grinds to earn double the currency for overnight tasks or when you can't log in during the day. I wasn't a fan of crafting because it was difficult to get all the crafting items without spending donuts on extra currency and there was 2 events which I had the premiums and I still couldn't craft the final prize (looking at you Homer's Dream House and Mermaid Petting Zoo). Getting multiples of the crafting items for later designs was also difficult without spending donuts. I believe the mystery boxes have replaced the wheels now.
If we go 53 more days (February 27th) without an item limit increase then it would have been a whole year without an increase since the last one was in the State of Despair event.
I am happy with the content and the writing in the game along with the fact that it is still going after 7 years.
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