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4junk3000
2 years agoNew Spectator
"surefirein93;c-2224769" wrote:
I think most of you are missing the point with TSTO. EA markets this game to make $, not to provide an elaborate designing platform for 22 million users. EA has to produce a game that can be played on the LEAST capable devices - not the MOST capable or they will quickly run out of new users. Gaming devices improve almost weekly and there is no way any game designer can anticipate or keep up with that rapid change in technology. Cut them some slack on the item limit. Like everything else in our rapidly declining society, inflation is rampant and you HAVE to eliminate unnecessary stuff.
Their business model is not a mystery to us.
Their business model is irrelevant to what we are discussing. It's not impossible to designate different limits for different devices. Just like the splash screen is adapted to all the different screen resolutions, the item limit could be adapted to multiple operating systems.
They could make the game more pleasing to those with newer devices, while still maintaining a functional game for older devices.
They just choose not to, like so many other things they choose not to do. How much revenue are they missing out on because of churn? They could be making more improvements to retain those customers. Honestly they should be using feedback from this site to keep as many customers happy as possible.
But anyone who's dealt with EA knows that customer satisfaction is not their priority.
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