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12 years ago
Lord-Peem wrote:
Now I'm sure this matter is raised all the time, but I just don't understand it.
Why, when you click on an item, does it select every item around it before it selects the item that you want? It's not like the game doesn't understand where you're tapping, because you're forever clicking on tiny characters without a hitch. I've been building a maze for about an hour now and I'm having to constantly move hedges - I'm nearly ready to tear my hair out.
Can anyone shed some light on the matter or are we all doomed?
It's been discussed in the past. The behavior you describe seems to occur most often when the user selects an object, moves and places it, and then decides immediately thereafter to move it again. The presumption is that there is an algorithm in place which "guesses" what object the user is selecting and is assuming that the the user would not wish to move the same object twice in succession and is therefore selecting objects that are nearby. Only after exhausting all nearby objects does the code seem to realize that, yes, you really want to move that same object again.
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