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12 years ago
ThorButtockth wrote:
I can understand it when the item is just a few squares away. It's not much different when I have a bunch of people come out of the 1 Hour Kwik-E Mart task at the same time and if I clicked in the middle of the group, it'll select anybody, not exactly the character I'd like. So I can understand why the game has close items "tap in rotation". I don't understand it when it's almost 10 squares away, though, which sometimes happens. It'd be nice if the developers can pin point that, but I think they did it this way taking fat fingers (or small screens) into consideration.
I think your point about small screens is a good one. I've speculated that with respect to this touch issue, the program seems to assume a sort of worst case scenario; i.e., the user is playing on a device such as an iPhone with a small screen. In other words, it doesn't take advantage of the greater screen resolution available with a tablet.
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