Forum Discussion
9 years ago
4junk3000 wrote:geekbyknight wrote:
I wish it wouldn't refuse to send characters on tasks of they've got a highlighted task. I had to send five sprinhfiekders shopping, only to them have to manually send the rest of my characters on tasks. Surely it's easy enough for it to know when you've sent enough characters to fullfill a task.
If you think it's so easy, i recommend you hack the code into your own game and do it. Come on, show us the easy code you wrote. It's easy!!!
:roll:
You obviously have no idea how much more work it is trying to program every variable option that a user would want. Because for what you're asking, there's countless people who want it another way
It's basically impossible to program for everyone's preferences. Someone will always be unhappy because they wanted something different. Today it's you.
Try not to let it bother you. At least, try not to let it bother you so much that you make a useless thread about it to bother other people. It's just s game, exactly how custom tailored to your personal preferences do you expect it to be??
Okay. Well first, I said surely it's easy to do because the mechanic to sense when the correct number of people have started a task is already there for when you have to send X amount of Springfielders/kids/gluttons/ect.
Secondly, I said "I wish", not "I demand this be fixed" or "this should be implemented immediately or I'll boycot". It was a mild daydream that really only occurs to me because the game seems to already have a version of it in other aspects of the game.
And thirdly?
Maybe before launching a tirade against someone for "not using the forum right", maybe take a breath and actually read what they wrote. Hell, maybe check that the person you accuse of starting a new thread that bothers people ACTUALLY STARTED THE * THREAD!
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