Forum Discussion
12 years ago
CounterSniper67 wrote:
How about they don't go away permantly but instead they are activated and reappear if you have the skin/building/whatever associated with the characters and assign a task or tasks.
So they are limited as in not being a full fledged character walking around all the time but you can pull them up whenever you want. Kinda like the b-sharps.
That would be cool too, sounds good.
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