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- I'm with you. In my thinking, if you've released more possible adversaries for them, then the release rate for the felons should increase to match.
Speaking of that, has anyone managed to find the reasoning behind the Collector, a villain, fighting felons? I thought there would be an explanation forthcoming but have yet to see it. - clownface and criminals stole his stuff (including his SONIC SCREWDRIVER) so he's fighting them
- I just want EA to allow us to craft phones into handcuffs and lock picks into capes. 25 to 1.
amazonprimechic wrote:
I just want EA to allow us to craft phones into handcuffs and lock picks into capes. 25 to 1.
That would be nice. EA won't do it.4kidsandacatdog wrote:
I'm with you. In my thinking, if you've released more possible adversaries for them, then the release rate for the felons should increase to match.
Speaking of that, has anyone managed to find the reasoning behind the Collector, a villain, fighting felons? I thought there would be an explanation forthcoming but have yet to see it.
Explanation is right there in his conversation with Krusty after he becomes the collector someone else has a stronger hold on him and his snacks then the mind control ray.- I was hoping, the more superheroes you have to fight felons, the more felons are released!!!.... not sure if I should delay getting the premium superheroes + villain.
cripnite wrote:
Seriously, I have 4 characters to fight them, but only have two on the go at any time! Maybe have them spawn more quickly or a second spot for them to pop out of? This would help big time with getting all the cuffs needed to craft the Zenith city buildings!
I completely agree. I also have a horrible drop rate for lock picks. I tallied the drops during different times of the day, n different days, and I'm only at 6.23%. I'm happy with the event and prizes, but I wish we could have more felons and a higher drop rate.metricmuse wrote:
cripnite wrote:
Seriously, I have 4 characters to fight them, but only have two on the go at any time! Maybe have them spawn more quickly or a second spot for them to pop out of? This would help big time with getting all the cuffs needed to craft the Zenith city buildings!
I completely agree. I also have a horrible drop rate for lock picks. I tallied the drops during different times of the day, n different days, and I'm only at 6.23%. I'm happy with the event and prizes, but I wish we could have more felons and a higher drop rate.
This isn't the fiftieth thread about lockpicks you were looking for handcuffs are what's being discussed.count_dand590 wrote:
metricmuse wrote:
cripnite wrote:
Seriously, I have 4 characters to fight them, but only have two on the go at any time! Maybe have them spawn more quickly or a second spot for them to pop out of? This would help big time with getting all the cuffs needed to craft the Zenith city buildings!
I completely agree. I also have a horrible drop rate for lock picks. I tallied the drops during different times of the day, n different days, and I'm only at 6.23%. I'm happy with the event and prizes, but I wish we could have more felons and a higher drop rate.
This isn't the fiftieth thread about lock picks you were looking for handcuffs are what's being discussed.
Actually genius, my post was in line with THIS thread. If you read along, starting from the OP, they mention felons, with which I agreed. Then later on in the thread others mention crafting handcuffs from lock picks (and other crafting items), with which I responded by saying, I'm not even getting a good drop rate of lock picks for even crafting other items.- Ok, I guess I missed that the criminals and Clownface are in league with each other. I also did not make the connection between CBG's Collector and the Marvel character. I apologize for my obtuseness and thanks to all for the clarification!
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