Forum Discussion
9 years ago
I think what bothers me about crafting is not the rate at which we get the currencies to craft with but that they couple that with unnecessary complicated methods and what hot so that we are meant to wait until the very last minute to craft everything we want. Previous events this was because you didn't know if you would have enough of one particular currency so you couldn't make any progress in crafting stuff until you were sure you had enough. This time around they compounded that by adding in a pointless craft level up portions to be able to craft everything. And so in act one it appeared to be impossible to ever happen because of how few you actually got. As a result our brains process that with fight or flight response. Fight = you panic and flight = you tell EA put the game where the sun don't shine and maybe stop playing forever. As a developer myself the way they designed it this time has me baffled. They need to get back to the KISS principle.
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