Forum Discussion
stinkbugger wrote:
alexisjosehpine wrote:
I read someone else said that if your rocket catches fire, store it, take it out and try again. Repeat if it catches fire again, until it launches
This glitch was fixed in a recent patch. You can no longer do that. (Well, you can store it and take it out again and "relaunch" it, but it will be the same result as before.)NOVA_POLARI wrote:
I got my first successful launch today. What is the prize that I will get when it comes back?
Likely debris. LPN posted a table showing the odds for each of the prizes.
He did
1% chance of the warhead
4% chance of topiary
40% chance ant sign
and rest is garbage
:evil:- Ditto! I have two towns and rockets are crashing and burning in both. I say what's the point?
Johnny2bd wrote:
*meh* Money is pretty much useless after you've been playing a certain amount of time. A twenty five percent chance means you've got a burning rocket pad thirty six out of forty eight hours. Considering the prizes are nice but not knock your socks off great, I think they'd do better by changing the failed lift off rates to at least only fifty percent. Being able to collect some debris once every two days just isn't that exciting and I'm losing interest in it as well.
What prizes are possible? So far I've collected different types of debris and lots of Hail Ants placards.sandwedgeking wrote:
http://i0.kym-cdn.com/photos/images/newsfeed/000/000/130/disaster-girl.jpg
:lol: :lol:
I actually prefer the rocket burning in my town. Is that weird? :lol:- Maybe this is just me, but I always thought the fiery rocket malfunctioning launch reminded me of sad NASA disasters and seemed a little insensitive. It just brings back bad memories so I may store it, although it is very attractive when not on fire.
Johnny2bd wrote:
What prizes are possible? So far I've collected different types of debris and lots of Hail Ants placards.
Aside of the 3 types of Debris and the Hail Ants sign you can get: Kang Topiary (0,5%), Kodos Topiary (0,5%), Miniature Nuclear Warhead (2,25%)
The % stands for amount of Money/XP multiplier they give.sealley123 wrote:
Maybe this is just me, but I always thought the fiery rocket malfunctioning launch reminded me of sad NASA disasters and seemed a little insensitive. It just brings back bad memories so I may store it, although it is very attractive when not on fire.
Nope, not just you. I worked at NASA for years supporting the astronauts, considered many of them my friends. Launch mishaps aren't funny, launch pad fires aren't comedy, and a launch that doesn't clear the tower isn't going to plop back down on the pad mostly intact as depicted in this game. Doesn't take a rocket scientist to know that.
I realize it's just a game based on a cartoon, so I'm not going to get all offended and storm off in a huff. Still, there were ways to lampoon failed launch attempts that don't involve crashes and fires. They could have parodied NASA's countless last-minute launch scrubs for various arcane science-y reasons. Or they could have had the rocket make a wheezing sound, belch a cloud of smoke, and not budge off the pad.
Also, since "Deep Space Homer" is my all-time favorite episode, I was disappointed there wasn't a mission control voice saying "Make rocket go now!" when it launches. Now that would've been funny!
But don't get me wrong. I'm glad to have the tie-in stuff for that episode in the game at last. Just wish the rocket wasn't on fire 75% of the time. (And of course, the other 25% of the time, the pad is empty!)- Mine catches fire all the time too, and when it doesn't it brings me garbage :)) it's like having a broken cat! LOL.
chillpill91 wrote:
Mine catches fire all the time too, and when it doesn't it brings me garbage :)) it's like having a broken cat! LOL.
:lol: :lol:chillpill91 wrote:
Mine catches fire all the time too, and when it doesn't it brings me garbage :)) it's like having a broken cat! LOL.
:lol: :lol:
I don't mind getting debris. I just put it out and have Homer clean it up. He finds donuts in them thar piles of space junk!
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