Forum Discussion
- brogames111New SpectatorI can remember, it’s when they gave us the monorail, and Springfield Heights. Same lags, same bugs. Be careful what we ask for. Lol.
- If you disconnect the tracks to the injury 500, it helps out quite a bit
"daved7637397;c-1953970" wrote:
If you disconnect the tracks to the injury 500, it helps out quite a bit
Woah! Genius! Totally helped! So weird that would make such a difference with all the moving objects in town!"oubouncer;c-1953983" wrote:
"daved7637397;c-1953970" wrote:
If you disconnect the tracks to the injury 500, it helps out quite a bit
Woah! Genius! Totally helped! So weird that would make such a difference with all the moving objects in town!
No genius, someone else figured it out, im just passing the word- Please, everyone.... just ADD to an existing thread on this topic. There are PLENTY to choose from.
- Willy9292Seasoned Vanguard
"ephphoneapps;c-1954068" wrote:
Please, everyone.... just ADD to an existing thread on this topic. There are PLENTY to choose from.
YES!!!!! This has been discussed extensively from day one of the event but still new threads get made. Its getting impossible to actually navigate through thread after thread that is either hijacked with a completely off topic post or the endless threads on the same thing. - Not all of us have time search through all the threads....you have a question or comment, you post a topic and get an answer. You posting on my comment does nothing but keep my topic on the front page of the discussion boards.
- Sections separated, the game played a lot better, but I getting disconnected a ton. Ugh, not that screen again.
- It's night and day how much smoother, and not as sensitive the game runs after disconnecting the Injury 500.
- Willy9292Seasoned VanguardI found that once I crafted and added 6 or 8 pieces to my track it eliminated the lag.
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