Forum Discussion
11 years ago
The characters should have tasks in a much bigger variety of buildings. It's a pity that so many buildings stay unused.
We also need the ability to cancel the task of a character after the said character has started it. (So we won't have to store buildings etc).
We also need the ability to cancel the task of a character after the said character has started it. (So we won't have to store buildings etc).
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