Forum Discussion
LamonsterZone wrote:
stingray1122 wrote:
The one thing is the 20 hour visiting rule in Family Guy
4 hours makes that much of a difference to you? Curious to hear why.
Makes a huge difference. As an example; yesterday I visited my FG neighbors late (around 1100). In TSTO that would mean that my schedule going forward would be screwed. In FG I was able to visit this morning at my regular time of 0800 . Back on schedule :)
~M~stingray1122 wrote:
LamonsterZone wrote:
stingray1122 wrote:
The one thing is the 20 hour visiting rule in Family Guy
4 hours makes that much of a difference to you? Curious to hear why.
It's been discussed on the forums several times the 24 hour visiting rule is very annoying. If you don't visit your neighbors the same times every day the times will get messed up (from becoming progressively later each day) and eventually you'll be a half hour behind, an hour behind etc. A 20 hour or 23 hour visiting rule is much more manageable.
oh wow, great point. I'm with you now.- TSTO> Family Guy
At this point the Family Guy game sucks - I agree with OP I much prefer the method for collecting in TQFS over TSTO. As neuroheart (hey, neighborino!) mentioned above, cash does pop a certain way in TSTO so collecting in a certain order in my town does minimize the issue, but the method in TQFS is still superior in my opinion.
Other things I think TQFS does better include no maddening auto select when selecting items/decos, no prompt when placing items in inventory, and I really like how you must unlock land areas, characters, and skins.
But the things I DON'T like about TQFS are really turning me off from the game. Premium items really don't help with you game play - no % increase or anything else that could help in the long run so you're spending premium currency for nothing; the premium items are wacky things that really don't fit - a giant sphinx stewie for example; having to get friends through Facebook; and things TSTO had to fix such as characters getting lost/hiding behind buildings, no easy way to locate characters, and dragging/moving items is very twitchy.
All in all, the Facebook thing and no game-play benefit for premium items are fatal to TQFS for me. I've been playing TQFS since day one, and have been mostly putting characters on 24 hour tasks because at this point I really don't care anymore. Guess I'm just holding on to see what they do with the Facebook thing. - I disagree. For some reason, in FG, I never tap the building I'm aiming for. No probs with that is TSTO.
I think the one thing FG does better is the 20 hour visit thing, as previously stated. oh, and so far, it seems Tinyco is actually interested in what the fan base has to say. We had a complaint about a glitch, much more minor than, OTHER PEOPLE LOGGED INTO MY GAME, and they fixed it in a timely matter.
At this point, I'm kind of viewing the TSTO EA staff as mustache twirling villains. - I picked up playing Family Guy because I was a little bored with TSTO, but TSTO really started picking it up. I'm neglecting Family Guy hardcore now.
I don't visit neighbors in FG and I do find that collecting $ from houses is more difficult because of where you have to tap for some reason is the foundation of the house.
One thing I personally like about FG is the leveling up of characters which opens up new tasks, etc. It makes things more interesting. In TSTO if you're all caught up the tasks you get are regurgitated with no storylines. For example I just bought the Volcano Lair (Finally!!!) and was disappointed that Scorpio's tasks were simply "Make Hank be a Great Boss" with no dialogue attached to it. I really expected dialogue there. Besides that, once the Roger Myers Jr. taskline ends, I'll be back to "harvest perfection" and the like. Leveling up characters delays some tasks and keeps it interesting, at this point I don't think TSTO can implement it but I kind of like it better. The dialogue in both games is funny, but TSTO>FG for sure. maximbarne126 wrote:
neuroheart wrote:
I don't really have that problem. Money tends to pop out too the right, so if I tap rows in the right direction, it doesn't land in front of anything I haven't tapped already.
I do that too! :-)
Me three!
Now if I could just hit those "The Order" guys instead of everything else that is around. :)
Fortunately I had just bought a bunch of land and its empty, so I catch them there a lot.bakeemawytoy wrote:
I picked up playing Family Guy because I was a little bored with TSTO, but TSTO really started picking it up. I'm neglecting Family Guy hardcore now.
I don't visit neighbors in FG and I do find that collecting $ from houses is more difficult because of where you have to tap for some reason is the foundation of the house.
One thing I personally like about FG is the leveling up of characters which opens up new tasks, etc. It makes things more interesting. In TSTO if you're all caught up the tasks you get are regurgitated with no storylines. For example I just bought the Volcano Lair (Finally!!!) and was disappointed that Scorpio's tasks were simply "Make Hank be a Great Boss" with no dialogue attached to it. I really expected dialogue there. Besides that, once the Roger Myers Jr. taskline ends, I'll be back to "harvest perfection" and the like. Leveling up characters delays some tasks and keeps it interesting, at this point I don't think TSTO can implement it but I kind of like it better. The dialogue in both games is funny, but TSTO>FG for sure.
Agreed about the leveling up. The only other thing FG does better is allowing you to grab and drag characters around. That annoys me about TSTO because I'd like to be able to stage amusing task interactions in my town. Aside from that, though, FG has a long way to go to get to the level of TSTO.- dcacooperNew Spectator
Neglecterino wrote:
Now if I could just hit those "The Order" guys instead of everything else that is around. :)
Fortunately I had just bought a bunch of land and its empty, so I catch them there a lot.
Of course ... They are trying not to get caught.
:) - FG has a really nice world - but the developers did not manage to transfer it into a game. The event items are such lame. I don't like all those stupid buildings which make no sense in the city. Of course simpsons has this too, but for some reason I think that they fit much more better in a town and suggest some kind of belonging.
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