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someonewashere
9 years agoRising Novice
Correction, the railyard was ridiculous when it was first released, i love the donuts and the manner in which they need to be obtained i just hate the characters they used for recycling tasks, its a short pool used for almost everything else in the game.
Springfield heights was first released, along with it came of system of permanent crafting, some were joyous over something to do in-between events, but there shouts of joy soon became cries of desperation when about a month later the monorail was released.
The railyard uses characters that are needed for events, most quests, krustyland (if your still doing those quests), Springfield heights and pretty much everything else. Its what makes me question there logic of assigning event tasks to certain characters.
metal has always been a common blueprint job, it can be crafted in large amounts within an hour so there tend to be more metal tasks and with the added bonus of being the hardest resource to overstock when your finished with all tasks at hand chances are the next bunch of tasks available will require metal.
Springfield heights was first released, along with it came of system of permanent crafting, some were joyous over something to do in-between events, but there shouts of joy soon became cries of desperation when about a month later the monorail was released.
The railyard uses characters that are needed for events, most quests, krustyland (if your still doing those quests), Springfield heights and pretty much everything else. Its what makes me question there logic of assigning event tasks to certain characters.
metal has always been a common blueprint job, it can be crafted in large amounts within an hour so there tend to be more metal tasks and with the added bonus of being the hardest resource to overstock when your finished with all tasks at hand chances are the next bunch of tasks available will require metal.
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