Forum Discussion
wadebear
10 years agoRetired Hero
Raven_Darkstorm wrote:
I'll be gone for X days would be the best to have. Anything else I see no reason to have.
Sometimes just for fun. Like a 'ZZZZzzzz' to indicate you're sleeping. And if people came to my town and found nothing to tap, but saw "ZZZZzzzz" they'd know that I was asleep.
Raven_Darkstorm wrote:
But how would this message be delivered? I'm thinking next to where you have the last played info would work.
I was thinking a building or decoration you could put near your landing point. If there was a message, it would have an indicator your could tap like a speech balloon. No message - no indicator.
Raven_Darkstorm wrote:
But then what if the person doesn't start playing after the X days or any reasonable time after an on vacation scenario elapses. The reason to see such message would become void as we would still contemplate replacing a neighbor who is going to be away from the game too long.
It would act as a buffer. If I knew for sure someone at least intended to return, I'd probably give them more time before dumping them for someone else.
Raven_Darkstorm wrote:wadebear wrote:
Move the last visit time from the handshake menu to the player's info rectangle in the town. I just dumped a player who hadn't been in for a week, and I usually cut off after 5 days during regular play (2 days in event play). Of course if we had a message board where people could say they'd be back... A couple of months ago I couldn't find anything to tap in a neighbor's town - only to discover they hadn't played in almost a month. Apparently I was their only friend...
I would like to see this info displayed where you have it as well. But I would like to add that this info needs to be specific to TSTO and not generic to logging into their origin profile. I often times run into this problem where it is obvious they are not playing TSTO but the last played message indicates a day ago or less. If they are that active then there would be stuff for me to tap.
You mean it just shows if they've in ANY Origin game (or the application) and not specifically in Tapped Out? I did not know that. Hmmm, that would explain why sometimes my neighbors show that they've last played X hours ago, but there's nothing to tap in their town...
Raven_Darkstorm wrote:wadebear wrote:
An indicator that shows that your neighbor has visited your town. I'm thinking like a traffic light where green = visited in the last 24 hours, yellow = in the last week, and red = more than a week. It could be put in either the info area or a separate icon.
I think I'd rather see this as visited and taps in the last 24 hours for the green light (number of taps in the green circle), yellow 2-5 days since last visit, and red 6+ days without visit. For me this would help identify if all of my friends are able to tap on stuff. Green lit up with 0 in it would let us know they visited but didn't tap anything.
Good point!
Raven_Darkstorm wrote:wadebear wrote:
Some way of knowing how many friends you have. Maybe a number on the handshake icon. I got dumped the other day and didn't know until I counted.
A nice idea but the handshake icon already reflects a number of invites pending. So maybe this would be better shows below friendship level as Friends: xxx (where xxx is the number of friends you have).
Isn't the pending invites shown above the icon? (Don't have any today - can't look.) Maybe with a slash? 6/90 would mean you have 6 invites pending and 90 friends? And by the way, I hate that "New X" thing. I keep thinking it means new items in the store and tapping it...
Raven_Darkstorm wrote:wadebear wrote:
An 'actions remaining' counter to replace the FP remaining counter once you've maxed out your Friend Points.
Excellent idea and with this last event we had I really wanted to know that info. And when it comes to events this could begin with X actions give Y with Z actions remaining. Both pieces of info I really wanted bad this last event.
Another good idea..
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