10 years ago
Tips on raising real estate efficiently?
raising 1 condo to Level 5 first, rather than all of them to level 2, etc. Then rinse and repeat.
this jumps your real estate points high enough that you start unlocking more jobs for more simpsons faster.
and once you have 3 simpsons slaving away in each of the factories (Ralph is hilarious as forced child labor), then you're able to produce at least 15 or 20 of each item (usually 50), which is enough to no longer be limited in what you can do with that item (you can now buy land with it, or upgrade buildings, etc.) So it's off to the races once you clear those limitation hurdles. Mostly by getting your real estate $ total sky high sooner rather than later, which also unlocks those jobs and then you must pay the 1-time bribe to the factory to get the new Simpson hired once they've been unlocked. (It's very unionized).
Coffee is the item that gets crunched the most and god bless those who don't have Squeaky Voiced Teen. The real bear is getting the 75 coffee needed to raise a condo to level .... 4? After you're at level 4, pushing it to 5 is actually quite easy by comparison, and pays the best. Building Ipod gizmos cannibalizes your Coffee, so these two resources are fighting each other for availability...... and both are of course required for many tasks. I've recently been exploring ideas like making lots of coffee first and only then resuming Ipod manufacturing.... but basically it's a designed conflict to prolong the fun.
this jumps your real estate points high enough that you start unlocking more jobs for more simpsons faster.
and once you have 3 simpsons slaving away in each of the factories (Ralph is hilarious as forced child labor), then you're able to produce at least 15 or 20 of each item (usually 50), which is enough to no longer be limited in what you can do with that item (you can now buy land with it, or upgrade buildings, etc.) So it's off to the races once you clear those limitation hurdles. Mostly by getting your real estate $ total sky high sooner rather than later, which also unlocks those jobs and then you must pay the 1-time bribe to the factory to get the new Simpson hired once they've been unlocked. (It's very unionized).
Coffee is the item that gets crunched the most and god bless those who don't have Squeaky Voiced Teen. The real bear is getting the 75 coffee needed to raise a condo to level .... 4? After you're at level 4, pushing it to 5 is actually quite easy by comparison, and pays the best. Building Ipod gizmos cannibalizes your Coffee, so these two resources are fighting each other for availability...... and both are of course required for many tasks. I've recently been exploring ideas like making lots of coffee first and only then resuming Ipod manufacturing.... but basically it's a designed conflict to prolong the fun.