Forum Discussion
gaudio1989 wrote:
I had a great idea for kl. Maybe an alternative to krusty land instead, EA could convert it to a Shelbyville.. yea?
Any takers on that idea? YEA, YEA?
It could turn the dead land into an area EA could make money on new items with that abandoned area. . Like Shelbyville items stay there and sf items stay in sf just like how kl is setup now. And keep krustyland there too why not.
And if so let us players know so we can cash in those 50,000 ticket reserves over there or be able to still cash them in if a conversion did happen.
The problem isn't Krustyland, it's having to hunt down an item to load another land. It's the same reason I don't like visiting neighbors(unless I have to). I hate waiting on load times. No matter what you put there, I'm going to have the same opinion.
Now if you make krustyland a part of Springfield... that, I'd get on board with.gaudio1989 wrote:
I had a great idea for kl. Maybe an alternative to krusty land instead, EA could convert it to a Shelbyville.. yea?
Any takers on that idea? YEA, YEA?
It could turn the dead land into an area EA could make money on new items with that abandoned area. . Like Shelbyville items stay there and sf items stay in sf just like how kl is setup now. And keep krustyland there too why not.
And if so let us players know so we can cash in those 50,000 ticket reserves over there or be able to still cash them in if a conversion did happen.
http://vignette1.wikia.nocookie.net/glee/images/6/67/Picard_no%E2%80%A6just_%E2%80%A6no_gif.png/revision/latest?cb=20130514033242- bluntcardNew TravelerNot enough choices.
Shelbyville should be placed where ever you choose.
KL should be closed and all content moved to your inventory to be placed where ever you wish. gaudio1989 wrote:
When these types of games (TSTO, HayDay, Smurf Village etc etc) makes an extension that prompts a loading screen (like Krustyland does in TSTO), those extension ALWAYS fall short.. People won't play them, regardless of how appealing they might seem..
I had a great idea for kl. Maybe an alternative to krusty land instead, EA could convert it to a Shelbyville.. yea?
Any takers on that idea? YEA, YEA?
It could turn the dead land into an area EA could make money on new items with that abandoned area. . Like Shelbyville items stay there and sf items stay in sf just like how kl is setup now. And keep krustyland there too why not.
And if so let us players know so we can cash in those 50,000 ticket reserves over there or be able to still cash them in if a conversion did happen.
The only way, to make Shelbyville (or Krustyland) work, would be to locate it on the same screen as Springfield (like Springfield Heights)..- Good opinions everyone! Anyone elses feed back?
- Personally I'd prefer to move Krustyland to where Springfield Heights is and burn the heights to the ground, but that's just me.
- Okay, here's my two cents.
I do like the idea of replacing Krustyland with Shelbyville and moving KL to the Springfield map.
However, here's an idea. How about a Springfield airport (similar in function to the KL shuttle and also upgradeable) that takes you to an area geared toward "The Simpsons Go To.." and have buildings, characters, decs, from those eps.
I know there are already a few items on the map that technically come from other towns/countries. But it would make things a little more interesting.
It's just a thought.
Take it for what you will. - My only issue with Krustyland is that the bonus from Springfield caps at 7% so even premium tasks are worth 40 times less than regular Springfield tasks.
- What is it about Shelbyville that makes people want it so much? What am I missing here? From what I've seen in the show it's not too appealing to me. Can someone help me out?
- I don't want Shelbyville at all. There's no point in that. And I don't think there's a lot of people that want it, just a few people that mention it over and over again. I do wish EA hadn't abandoned Krustyland though. It could really be improved.
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