Forum Discussion
10 years ago
It's not that I'm not "hooked," I've simply gone back to checking in a few times a day and putting my characters on 24 hour jobs (or 20 as the case may be). What would make me more likely to change that pattern, outside of an event? Make the random tasks pay double premium and/or pay in donuts. I don't mind the random tasks, but they mess with my "lazy" style of play. However, given a good enough reason I'd do the random task.
I don't think it would make me more likely to play but it would certainly make play easier if shared tasks showed up on both characters' task lists. Remembering who has what task, for what duration and with who(m?) is annoying. Not a deal breaker, of course, but it would make play easier.
Hmm, what else? Everyone's already mentioned land additions, surface-type additions and Maggie. So, I guess that does it for me.
I don't think it would make me more likely to play but it would certainly make play easier if shared tasks showed up on both characters' task lists. Remembering who has what task, for what duration and with who(m?) is annoying. Not a deal breaker, of course, but it would make play easier.
Hmm, what else? Everyone's already mentioned land additions, surface-type additions and Maggie. So, I guess that does it for me.
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