"ssantanaa8890;c-1722974" wrote:
"farscape72643;c-1641205" wrote:
Thanks for this post it has been really helpful, but could some on explain the % bonus and hidden bonus my conform-o-meter? mine say's I have 163.35% and I have a full five stars, how do I get this up to increase my %. I have read though this post several times I hate to admit I just don't get it especially when I read people are into the thousands. I am doing a small farm of KEM's (25) and am getting on average 10 donuts a day with my people doing 4 hour shifts.
What is a KEM's farm?
Basically, it's a way of building up your XP points so that you can level up quicker and gain more doughnuts..
KEM stands for Kwik-E-Mart and for each one built, a reward of 2,000XP is given, this is the minimum amount before taking into account the multiplier bonus you have
So for example, my bonus is 200%, therefore for every KEM I build, I get rewarded 6,000XP
However, the best way to do it, is with the XP collider switched on, which times the XP you get by five...
That therefore turns my 6,000XP into 30,000XP....
Now once you reach a certain point in the game, every level up needs 500,000XP to complete..
That means I can buy 17 KEM's and after four hours, click on the build icons, collect my buildings and gain enough XP to level up and gain a doughnut...
I know that doesn't sound much, but it does get easier and better... the more bonus you have, the less KEM's you need to level up, the more money you can make in a day, the more KEM's you can build every four hours....
There are strategy threads which explain it in a lot more detail, there is even some information on page one of this thread which explains a good way to place your KEM farm and the costs involved (the first KEM is $200 and should always stay in your game, so they start at $220 and max out at $14,400 after the 24th one)
Hopefully this explains the basics of it and someone will surely be along soon to give you more detailed and better guidance