Forum Discussion

Dock-Zom's avatar
Dock-Zom
Rising Traveler
2 years ago

Counter damage

Counter damage needs to be doubled . Clean counters not giving a rock or drop , it’s allowing people to not be punished for there mistakes. Up vulnerability and counter damage on strikes same for leg kicks 

5 Replies

  • Yeah these people are being babied by EA when they should be rocked or KOd now. Making mistakes in a real fight even once can be the end of the fight yet they just get the flash damage instead of real rocked or dropped now. Even when they're moving into the strike and you time the counter perfect nothing happens now. How many retries do people need to get? It's already still hard to just TKO someone standing. They need to buff counters but real counters not lucky input uppers that just register as a counter 

  • Are you people on the spectrum? If it wasn't bad enough that you can sway into a strike without 0 consequence you want the counter to be stronger? Dont say it doesnt happen because ive got a bunch of clips of people swaying into strikes an just eatting them but Let me guess your play style... run away sway back an hook right? Now you want the counter to be stronger so you can just run sway an get the knock out? Screw combos right..

  • JKexplosion1's avatar
    JKexplosion1
    2 years ago

    @9df384fb08b4803dNeeds to be on missed strikes. I'm catching pull rocks off uppercuts if people get too wreckless, but I think missed strikes need a higher temp stam drain. Not anything crazy but a good bump will make counters stronger, while also creating opportunities to stop people who tried to throw +100 strikes a round. The current stam debuff has been beautiful.

    Also leg kicks now really screw up those wait and counter guys.. jab feint, leg kick or hook feint, teep to the body. 

  • thecheat977's avatar
    thecheat977
    2 years ago

    It's actually runners and spammers who aren't being punished for being countered over and over. Found the run and counter punch spammer

  • Dock-Zom's avatar
    Dock-Zom
    Rising Traveler
    2 years ago

    Lmao vulnerability should be increased for sure in head movement I agree ! But the counter damage needs to be a threat . The combos are great but I don’t think you get the point , if I’m able to read your bot meta guard breaking combo that you run on repeat like 95% of the NPCs that play online and I’m reading it perfectly and I’m cracking you with the same power as a regular shot is dumb. I can play any style but for this , counter damage is needed and vulnerability in a whole too. 

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