Recent Discussions
Hear me out EA
Unlike too many others, aside from a few needed adjustments I think this game is very enjoyable. However, the main issue I’d like to direct this post towards is fighter heights. I wasn’t even going to post about this again, but after noticing fighters either becoming far too tall, or far too short, after seemingly every new update or patch.. I think it’s time to address the issue. You’ll have two different fighters, while according to stats they appear the same height, but when compared side by side, one will unfortunately tower the other. I would like to see more consistency. I’d like for fighters heights to match what it is said to be on the stats, as size difference definitely matters in gameplay. No one else seems to be talking about this, so I guess i had to be the one. Much love EA, and even more love if you care enough to address this as well!CodyPearce20910 hours agoSeasoned Traveler33Views0likes1CommentHey EA Sports
I love your games and i also have ea play supscription so as my other friends but we have one isssue me and my friends play with pc and we are Huge fans of Ufc so EA i hope you read this and add UFC 5 in pc i played ufc 5 before in some gaming store rent to play on ps5 and i played ufc 5 it was amazing i loved it so EA please add ufc to pc and upcoming ufc games to pc please.10Views0likes0CommentsUFC 6 suggestion: New game mode, ranked duo/tag matches.
The only way to play with friends is against them, in 1v1s, with a duo game you can play with them as a team and fight other duos. I feel like it will be a fun game mode and add in ranked just for a competitive side. Same amount of rounds and time as normal just like a ranked duo S&B and ranked duo mma. 30 second minimum wait for you to tag in your teammate and other rules etc. anyone else who thinks this would be really good, and if so how can we suggest this or push this to be a gamemode?SamyanK1522 hours agoSeasoned Newcomer13Views0likes0CommentsHunchback bug is back
So I realize, I do seem to identify the strangest bugs, but it’s because I struggle with OCD, so I notice details your average player would more than likely miss. The CAF’s having a hunchback, atleast in custom events mode, seems to have resurfaced. I commented on the bug last time and you guys fixed it, so I’m asking that you do so again. I’m also hoping you and your team can address this inconsistency in the heights of these fighters, but that’s a separate problem entirely. Much love EA!CodyPearce2092 days agoSeasoned Traveler20Views0likes0CommentsUFC5 Error:Failed to retrieve Fighter Update
I can't connect to any online mode, when I try to do this, it gives the same error error: Failed to Retrive Fighter Update I tried reinstalling the game, resetting the console to factory settings, deleting the save, nothing helps the latest version is installed, there are no available updates, help, what to do with this? PS5 consoleSolvedjejerjejer2 days agoSeasoned Newcomer123Views3likes3CommentsAdd Manual Retirement to Career Mode
Hey -- UFC career mode is fun, I like it. I think one (of a few) thing(s) that would really take it up an entire level in quality of life is to just allow me to retire when I want. My fighter is like 30-0, "GOAT" status, two division champion, everyone I'm fighting is old/rematches. If this was real life, he would definitely retire. I shouldn't have to wait until my longevity runs out, which could be in idk how many fights-I-don't-really-want-to-play. Would also love some more training mini games such as speed bag, jump rope drills, shadow boxing or pad work.bluestar9493 days agoRising Newcomer18Views1like1CommentAI fighter adjustments
Would be cool, if they added the AI adjustments to each fighter individually, for that chosen match. A slugger in real life, you can adjust them in-game to seek more overhands and hunt for the knockout, maybe against someone who's a counter puncher, adjust defense, ect. I tried to adjust it for tournaments but when you adjust it, it's for all fighters. Would be cool to adjust their tendencies for each. Also, maybe AI figures out gameplans throughout the fight, adjusting their strategies, figuring out your patterns, making you adjust, ect. Maybe too many shots on the feet, they decide to wrestle because they know they can't hang with it. Would make things very interesting. We have the tech for it today. It would definitely add a significant layer of strategic depth and realism. * Authentic Fighter Representation: * real-life fighters have distinct styles and tendencies. Allowing players to replicate these in-game would make matches feel much more authentic. Imagine tailoring Conor McGregor's AI to prioritize powerful strikes and taunts, or Khabib Nurmagomedov's to focus on relentless grappling and ground control. * Enhanced Strategic Variety: * Being able to adjust individual fighter tendencies would open up a wealth of strategic possibilities. You could create custom matchups that accurately reflect real-life rivalries, or experiment with hypothetical scenarios by tweaking fighter behavior. * Increased Replayability: * The ability to fine-tune AI opponents would significantly increase the game's replay value. Players could constantly challenge themselves with different AI configurations, creating unique and unpredictable fights. * Tournament and Career Mode Improvements: * this feature would be especially beneficial in tournament and career modes. It would add a layer of depth to the experience, making each opponent feel distinct and requiring tailored strategies. * More realistic feeling fights: * This would lead to fights that feel more realistic, and less like you are just fighting the game, and more like you are fighting the actual fighter. It's understandable that currently, the settings apply globally. Implementing individual fighter adjustments would likely require a significant overhaul of the AI system. However, it's a fantastic idea that would undoubtedly elevate the gameplay experience.16Views0likes0CommentsInfinite loading screen cheat
Please get this fixed EA because this season is now unplayable. Too many cheats trying to fake their wins to climb the leaderboard falsely by locking people in a loading screen until you back out and grant them the automatic win. currenly in a cheaters game waiting (apparently you can’t name and shame which is dumb) report feature does nothing So now I’d rather crap in my hands and clap than leave so watching tv until he stops doing this cheat Game is a joke. FIX ITav77v1y5sbl74 days agoRising Newcomer44Views0likes0CommentsAdd Russian Language In UFC 5 | Добавьте русский язык в UFC 5
Hello. I am from Russia. I represent the largest Russian-speaking EA UFC community (Dominator MMA) in the world and have been involved in the gaming community for a while. Our community is multinational, and everyone exchanges experiences, trains, competes, and strives to improve. There is no language barrier among us, and there shouldn't be in the games either. Games are an essential part of modern life, a new form of sport. However, it may go unnoticed by Russian speakers. Your project will be incomprehensible to Russian speakers, which will complicate the development of the game as an esports discipline. We don't want this; we are eager to grow alongside your project. Therefore, we ask you, on behalf of the entire Russian-speaking community, to add the Russian language to UFC 5. The Russian language is just like any other language, with its own history, culture, values, and challenges, and its great representatives. It, like any other language, whether it's English, French, or Spanish, deserves a place in your game and should not be excluded. On Saturday, October 21st, 9 Russian-speaking fighters participated in the UFC 294 tournament card - nearly half of the entire card. Almost all of them won and made the tournament unforgettable. Please take this into account; we must move forward together without language barriers. Add the Russian language to UFC 5. Thank you. Здравствуйте. я из России. Я представляю крупнейшее русскоязычное сообщество EA UFC (Dominator MMA) в мире, участвую в жизни и развитии игр с давнего времени. Наше сообщество многонациональное, каждый обменивается друг с другом опытом, тренируется, состязается и становится лучше. У каждого из нас между собой нет языкового барьера. И в играх его не должно быть. Игры - это важная часть жизни современного человека, новый вид спорта. Но он может остаться незамеченным носителеми русского языка. Ваш проект будет непонят носителями русского языка, что усложнит становление игры как киберспортивной дисциплиной. Мы этого не хотим, мы горим желанием развиваться в ногу с вашим проектом, потому просим вас, всем русскоязычным сообществом - добавьте русский язык в UFC 5. Русский язык - такой же язык как и все остальные, со своей историей и культурой, со своими ценностями и сложностями, со своими великими представителями. Он, как и любой другой язык, будь то это английский, французский, испанский - заслуживает место в вашей игре. И не заслуживает того, чтобы его отменяли. В субботу, 21го октября в карде турнира UFC 294 приняли участие 9 русскоязычных бойцов - это почти половина всего карда. Почти все победили и сделали турнир незабываемым. Просим вас учесть это, мы должны идти вперёд все вместе без языковых барьеров, добавьте Русский язык в UFC 5. Спасибо.24KViews182likes74Commentsnot letting me play
playstation 5: having this problem where i've had the trial of the game for a while and the standard version is now free on ps plus but it says i cant play the free version of the game as it says i have it already when i just have the trial. anyone can help?hybsvrt4 days agoSeasoned Newcomer10Views0likes0Comments- 6fzirwoe4oiy4 days agoNewcomer24Views0likes0Comments
ufc 5 ultimate edition, but in the end I only got the regular version.
I bought the ufc 5 ultimate edition, but in the end I only got the regular version. Currently, the ultimate edition version on my game page is not available. When will I be available? What is it? [CM - Removed attachment with payment/personal information]mpkmeenoii4 days agoSeasoned Newcomer41Views0likes2CommentsUFC 6 UNIVERSE MODE
UFC 5 Universe Mode Proposal I'd like to propose to EA Sports and the UFC 5 developers the creation of a UNIVERSE MODE, inspired partly by similar modes in other sports games but tailored specifically to the dynamics of the UFC. How would this mode work? Player Role: You'd become the UFC matchmaker, responsible for creating PPV and Fight Night event cards. Dana White would act as your boss, setting specific objectives, giving feedback, reprimanding poor performance, or even firing you for consistently mediocre results. Main Objective: Maximize fanbase growth, revenue, and global popularity of the UFC by organizing exciting and strategic fights. Duration: An endless mode that lets you play season after season. Main Features: Fighter Management: Each fighter would have unique stats: health, popularity, morale, growth potential. Negotiations and Contracts: Players would negotiate fighter contracts, managing demands, renewals, and potential conflicts. Dynamic Interactions: Fighters could get injured, retire, change weight classes, or even message you requesting specific fights. Your responses directly affect their morale and popularity. Automatic Rankings: The game automatically updates rankings for each weight class after every event, providing interesting matchmaking opportunities. Simulation or Gameplay: Choose between playing fights yourself or simulating them, offering flexibility to your preferred playstyle. Additional Ideas: Interactive Social Media: Simulated social media interactions where fighters, media, and fans react to your decisions, directly impacting your business. Sponsors and Broadcasting Deals: Negotiate sponsorship and broadcasting contracts to boost your revenue. Scouting and New Talent Recruitment: Dynamic Generation of New Fighters: The game automatically generates new random fighters or young talents appearing in external promotions like the WFA. External Signings: Conduct scouting to discover and recruit these new talents or free agents, adding extra strategic depth to your roster development. Additional Features to Enrich Gameplay: Interactive Press Events: Pre- and post-event press conferences where your answers affect the event's popularity and fighters involved. Achievements and Internal Challenges: Specific missions or challenges (e.g., "Create an event with record-breaking attendance") to drive engagement and reward targeted accomplishments. Detailed History and Advanced Stats: Comprehensive historical performance records of each fighter, allowing strategic matchmaking based on real data. Much of the development could leverage the existing Career Mode, adapting and expanding already available features to streamline implementation. A UNIVERSE MODE would significantly increase game engagement, enhance offline entertainment, and substantially boost the hours spent playing. Players would enjoy a deeper, more strategic, and realistic experience, notably extending the game's longevity. If you like this proposal, let's comment and like this post to reach out EA Sports and make our voices heard. The more community support we gather, the higher our chances of seeing this mode implemented. What do you think of this idea? Would you add or adjust anything else to make it even more appealing? Looking forward to your feedback! Check it on reddit.PatoPav05 days agoSeasoned Newcomer42Views1like1Comment🔥😤🙏CAF Customization Issues in UFC 5
CAF Customization Issues in UFC 5 UFC 5’s Create-A-Fighter (CAF) system is severely lacking in authenticity due to missing customization options that are standard for official roster fighters. One of the most glaring issues is the inability to equip UFC gloves with red and blue corner tape, a key detail in real UFC events. Instead, CAFs are restricted to gloves with plain white tape, which diminishes realism. Additionally, CAFs are limited to black and white UFC Venum shorts, while roster fighters have access to red, blue, gold, and specialty designs like Champ and Camo shorts. This lack of customization makes CAFs feel incomplete and visually disconnected from the real UFC presentation. Unlocking these essential gear options in a future patch would greatly improve immersion and ensure a fairer experience for players who invest time in creating and refining their fighters. Beyond gloves and shorts, the overall CAF customization system needs expansion. Players should have the ability to edit text colors on shorts, equip walkout gear like shirts and jackets in offline modes, and access a wider variety of shorts designs. These additions would help CAFs feel more like actual UFC fighters rather than generic avatars. If these issues persist, UFC 5 risks alienating a significant portion of its community that values authenticity. A quick patch could implement these much-needed improvements, and for UFC 6, it is crucial that these features are fully developed from the start to avoid repeating past mistakes. Key Issues That Need Fixing Missing UFC Gloves with Corner Tape – CAFs can’t use red or blue corner tape gloves, breaking immersion. Limited Venum Shorts Selection – CAFs are stuck with black and white shorts, while roster fighters get full-color options. Lack of Customization Features – No ability to change text colors, equip walkout gear, or access varied shorts designs. Impact on Game Authenticity – These missing elements make CAFs feel incomplete and unrealistic compared to real UFC fighters. EA_MakoEA_MakoEA_MakoEA_MakoEA_MakoEA_MakoEA_MakoEA_MakoEA_MakoEA_MakoEA_MakoEA_MakoEA_MakoEA_MakoEA_MakoEA_MakoEA_MakoEA_MakoEA_MakoEA_MakoEA_MakoEA_MakoEA_MakoEA_MakoEA_Mako Why a Patch is Needed – Quick fixes could enhance realism in UFC 5, and UFC 6 must ensure full customization from launch. Issues with CAF Customization in UFC 5 Missing UFC Venum Gloves with Red and Blue Corner Tape In UFC 5, CAFs are unable to use the correct UFC gloves with red and blue corner tape, which is a vital part of UFC’s branding. Official fighters have gloves that reflect their assigned corners (red or blue), but CAFs are stuck with plain white tape, breaking immersion. This omission impacts realism and makes CAFs look less authentic compared to official fighters. A simple patch to allow CAFs access to corner-specific gloves would enhance the authenticity of the game. Lack of UFC Venum Shorts for CAFs CAFs are limited to black and white Venum shorts, whereas official UFC fighters have access to a wide range of colors (red, blue, gold, Champ, Camo, etc.). This restriction makes CAFs feel incomplete and unfairly limited in customization options. Unlocking the full Venum shorts collection for CAFs would improve immersion and bring consistency to the game. Adding the ability to display fighter names on shorts, like official roster fighters, would further enhance personalization. Limited Customization Options for CAFs The game lacks deeper customization options such as text color changes on shorts, additional shorts designs, and the ability to equip walkout gear (shirts, jackets, etc.) in offline modes. These missing features make CAFs feel generic rather than like real UFC fighters. More detailed customization would make the offline CAF experience more engaging and immersive. Why These Issues Need Fixing in a Patch & UFC 6 These missing features may seem minor but are essential for making UFC 5 a more authentic MMA experience. Neglecting these details creates a disconnect between CAFs and the real-world UFC presentation. If not addressed, it risks making the game feel incomplete and may disappoint fans who expect better customization in a top-tier MMA title. A simple patch could quickly fix these issues in UFC 5, and UFC 6 should prioritize full CAF customization from the start to avoid repeating the same mistakes. Implementing these changes would show EA’s commitment to player satisfaction and ensure a more immersive experience for the entire UFC community.TVBOSS157 days agoSeasoned Rookie80Views1like4CommentsATTENTION DEVS
Too many knockdowns. The record for most knockdowns in a Fight is 4, so why should we be able to get 4 knockdowns almost every fight in just the first round. Nobody is standing up after getting hit that hard twice. Very small percentage of fights even see multiple knockdowns. This makes defense pointless and only situational. This is why you have a 1.4 star rating on UFC 5. Because I can knock someone silly on the matt then they can pop back up and throw some garbage like a flying knee or a front flip kick. Its actually hilarious but completely derails any legitimacy of the game. Nobody had ever landed an axe kick while receiving a 4 piece combo. Its unrealistic and has ruined your game. Any fight you are dominating in can just get flipped by some nonsense thats never happened before or ever will. Why should anyone be able to come back from a fight after being knocked out 4 times??? Another fun fact that devs never realized it that almost all fights end after someone gets hit that hard. Humans arent Rhinos we cant just take 50 devastating hits to the head. Now you can run away on your backfoot, stop then throw and just because youre being chased you get the advantage to strike. It makes no sense just ask any UFC fighter, thats not real in the slightest. Also ground mechanics for denials, is a huge issue. Make the window bigger. nobody should be dominating just because they are timing goofy unrealistic transitions. Nobody should be getting stuck on the ground with no sign of struggle. This is a massive issue, either make transition easier or make denials easier. Transition fakes are almost always unguardable. Until these issues are fixed the game is severely flawed and cant be taken seriously. Arcade style Tekken takes more skill in the games current state. Hire me to help creatively direct the way fights really are to make a real game thats gonna get 5 stars. Dont let this trash continue.vinchenzokush7 days agoSeasoned Newcomer21Views2likes0Comments