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boomstickiller's avatar
boomstickiller
Not applicable
2 years ago

Higher AI difficulties need some adjustments

On Pro and Legendary the AI has the same mind reading ability that past titles did around launch. It’s impossible, no hyperbole, to initiate an attack as the AI will immediately counter every single attack with 100% precision. This makes the fights feels frustrating, not challenging since our means of winning is possible but extremely limited to using counters or grounding them only.

Outside of this my absolute biggest issue with this current AI is their overuse and straight up abuse of IMMEDIATE lunging/sprinting attacks. They can cover 10 feet of distance in an instant and do so constantly. There is no distant management in this game on these higher difficulties since the AI will abuse the power of having these sprinting attacks immediately at the ready without having to initiate the sprinting animation meaning we have no indicator that the AI is about to quite literally fly across the octagon in an instant and smash our faces. I’m fine with the AI offering a challenge, that’s why I play on higher difficulties, but I don’t like that they can do things us humans can’t.

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