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HandsOfGod666's avatar
2 years ago

Inputs need tuning

Idk if other players have this problem or not but for me, i noticed in the middle of matches inputs that use l1/lb or r1rb dont register like they should. 

On the feet i notice it with uppercuts, sometimes the hit registers and it comes out as a uppercut like it should, but theres allot of times the shoulder button doesnt register and im throwing straights instead.

On the ground, gnp gets wonky. Theres matches where my guy throws the same strike twice ina row even if im pressing the other input. Times where i throw a hook instead a straight and it gets reversed.

Theres also times where block registers laters then it should. This usually leads to a highly competitive match where i try counter after blocking and he fients the combo instead. On the ground it throws the timing off for denies alot where we get stuck in a position transitioning and he doesnt deny and they get the get up. 

Front kick also needs to be tuned nerffed also. The range for it ridiculous upclose. Theres so many times ive been in hook distance and i throw a punch and eat a foot to the face. Its unrealistic, punches are used to crowd you hips so you cant kick effectively. Unless theyre stupid short ie: chandlers a good example. But 2 fighters are the same hieght one shouldnt be able to front kick the other at punch range. Its physically impossible. 

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