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Re: We should have a way to disable "Flow State"

It's lame, adds nothing, looks stupid and all that happens is one person activates it, and the other spends the next 15 seconds running away or just immediately takes them down. Well, this is what I usually do at least. It adds nothing to the game. Maybe make it more of a background thing that happens as a momentary advantage, for example, if a number of strikes are slipped in a row, you get a big power advantage to your next counter strike, or if multiple transitions are denied in a row on the ground, you get an even bigger boost in speed to the next transition or two. Or maybe if you come forward and land a 4-strike combination without missing, you get a slight buff to stamina recovery after. Just something small and momentary based on something difficult to do that actually would imply being in a "flow state".

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