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I was wondering what the grapple stick did as well.
As far denying clinch attempts, there is no denial but a couple of ways to avoid it. You can use head movement (I've found slipping and then following with an uppercut to be effective). You can also use footwork and the push (R2 + Lead Uppercut) to avoid it.
They are missing quite a few positions. No over under up against the cage and no double under at all. I think I saw somewhere on twitter that these position weren't viewed as "exciting ways to play the game" which does and doesn't make sense to me
Hope this was helpful
- 5 years ago
@T-Dangles17 Sounds like they are trying to make the game more Arcade like?
I mean with all the clothing and the fact that you can wear a lions head in a fight kinda shows that.
Might as well just make the entire game in the Kumite arena and target a different audience rather than try go full simulation? Just my opinion.
- 5 years ago
Yeah, it's a tough balance between total realism and fun, but I do feel they are leaning the wrong way.
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