INPUT LAG (Delay) Fighter hits much later after pushing buttons
There is definitely an input lag in UFC 2, despite all the other denying arguments. I experience it more than 9 outta 10 times I play.
And You should review Server and Ping issues, please watch the links I've posted! I play on Xbox One.
* When you push punch or kick button, it feels so slowly and delayed.
* The opponent is much faster, and it has absolutely nothing to do with punch speed of the fighter, because it happens also when I got a faster fighter than my opponent!
* It's really a shame that the Devs messed up with that in a game that has in an online pvp only 2 players! Look what DICE LA did with BF4 where 64 players + Vehicles + Many Weapons + Big Maps at a time are playing, they saved the game!
Devs you should watch this video from Battlenonsense who explains Server Tickrate Issues, ping, delay in DETAIL, so DICE LA was very thankful for that and credited him for his explaining work:
NETCODE DEMYSTIFIED:
https://www.youtube.com/watch?v=KJoKn42j6W8
HIGH TICKRATE SERVERS (45hz, 55hz, 60hz, 120hz):
https://www.youtube.com/watch?v=7nO9bZm8ceY
HIGH PING vs. LOW PING PLAYER:
https://www.youtube.com/watch?v=vB0Vj9_c234
TROUBLESHOOTING:
https://www.youtube.com/watch?v=SO9aAstXe-A
PLAYLIST - NETCODE EXPLAINED:
https://www.youtube.com/playlist?list=PLfOoCUS0PSkVr4TDUfOQydoC9IQWOfvAy
Fix this issue quickly, I had much fun with UFC 1 with about 1700 fights online, red belt, beat carrier mode 2 times, but UFC 2 is freakin me out so much I'm getting so upset every time I play, this is annoying me so much I even can't explain! Very disappointed, one reason for that the game has this lag issues is the fact that the beta was only in N.America, so it couldn't be tested properly and now the mess is here, not playable online period! It's really a shame to bring a game like this on the market.