Forum Discussion
51 Replies
- Westindiman12 months agoRising Rookie
The issues (unresolved on my G2) has forced me to play on my Pico 4 and I'm partly glad of it. I tried running drive and flight sims on my Pico when I first had it about a year ago and couldn't get the display as good as the G2, this issue has made me research how to get crisper visuals in the Pico as WRC is working on it and now I'm so happy as I wouldn't have realized how good I can get the Pico when connected to PC.
Must say its strange how some people have it running fine on the G2 and others not and I haven't heard anyone else with the remaining issue I have (audio), even did a clean Windows install to try to fix.
- Sokittoya76A12 months agoRising Adventurer
@shearershedge Go shear a sheeps bum mate I'm just trying to help. If you want to know what each option does google it lazy bum. IDK bloody whingers nuthins ever gud enuff!
- Sokittoya76A12 months agoRising Adventurer
As long as wmr is installed for your headset and the openxr tools for windows mixed reality (wmr) both available for free on the windows store you are good to go. Steamvr also needs to be installed but I guess you already knew that 😉
Thanks for the advice. And I've tried all these steps. I'll try anything at this point. Only thing is, I don't have openxr toolkit and I don't know what open composite is? Do I need to install this to make it work again? All was fine before latest patch, but not steam VR immediately crashes as soon as I start wrc. It's infuriating
- ShearersHedge12 months agoRising Adventurer
@Sokittoya76AYou guys need to stop recommending 2 pages of Engine.ini tweaks unless you can actually explain what each line does.
- Sokittoya76A12 months agoRising Adventurer
I have a g2 and all working fine. Tips to remember.
* Make sure openxr toolkit is disabled.
* Make sure steamvr is openxr main runtime.(steamvr settings)
* Make sure open composite is set to steamvr.
* Start wmr then steamvr (better to start steamvr through its own .exe instead of running steam as well) you can find it in C:\Program Files (x86)\Steam\steamapps\common\SteamVR\bin\win64.
* Delete pipeline cache in appdata/local/wrc/saved/ if having issues, can help :D
* Add this to your engine.ini
[SystemSettings]
r.EyeAdaptation.LensAttenuation=0.40
r.DisableDistortion=1
r.MotionBlur.Max=0
r.MotionBlurQuality=0
r.DefaultFeature.MotionBlur=0
r.SceneColorFringe.Max=0
r.SceneColorFringeQuality=0
r.MipMapLODBias=-5
r.ToneMapper.Sharpen=2.0
r.SkeletalMeshLODBias=-5
r.foliage.LODDistanceScale=1.0
r.ViewDistanceScale=1.0
r.grass.CullDistanceScale=1.0
r.groundCover.CullDistanceScale=1.0
r.groundCover.CullMaxDistance=10000.0
r.groundCoverLODBias=0
r.Shadow.DistanceScale=1.0
r.DFDistanceScale=1.0
r.StaticMeshLODDistanceScale=1.0
r.Tonemapper.MergeWithUpscale.Mode=1
(r.ContactShadows=0
r.SSR.Quality=2
r.VRS.Enable=false
r.LandscapeLODBias=-3
r.foliageLODDistanceScale=1.0
(r.foliageLODBias=0
r.FilmGrain=0
r.MaterialQualityLevel=2
r.RefractionQuality=0
r.PostProcessAAQuality=0
r.DefaultFeature.AntiAliasing=0[ConsoleVariables]
AllowAsyncRenderThreadUpdates=1
AllowAsyncRenderThreadUpdatesDuringGamethreadUpdates=1
AllowAsyncRenderThreadUpdatesEditor=1[/script/engine.renderersettings]
niagara.CreateShadersOnLoad=1
r.Streaming.PoolSize=0
r.Streaming.LimitPoolSizeToVRAM=1
r.Streaming.FullyLoadUsedTextures=1
r.Streaming.Boost=1
r.NGX.DLSS.AutoExposure=0
r.NGX.DLSS.Reflections.TemporalAA=1
r.NGX.DLSS.DilateMotionVectors=0
r.NGX.DLAA.Enable=falsethis will sharpen the image and tweak a few settings for vr.
Yep.
Toolkit was off and still crashed.
Also tried it with toolkit on and crashed.Interestingly the EA WRC logo is broken when displayed on the connecting to EA screen, AND on the initial Menu screen before any crash happens.
when not in VR the logo looks clean.
this is probably/possibly a symptom of a graphic system under load.
- ShearersHedge12 months agoRising Adventurer
@psionic001make sure you're not running OpenXR Toolkit
Same here. Crashing just as I'm about to launch into VR and go for a drive.
Reverb G2
NVidia 560.81
i9-12900
3030TI
OpenXR 2.7.4
SteamVR 2.7.4
res per eye set to 2144x2096 (48%)
- Westindiman12 months agoRising Rookie
As you have not replied to here since can I ask what time scales are we looking at?
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