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- Sokittoya76A9 months agoRising Adventurer@Westindiman WMR shouldn't be set to run openxr. There is a setting in steamvr to enable steamvr as the default openxr app. If you have open composite installed set it to steamvr also. Disable the openxr toolkit as it interferes with Anti cheat. Openxr headsets currently only work properly through steamvr.
- Westindiman10 months agoRising Rookie
I had issues with 1.9 so Ive rolled back to 1.8.1 and realize the reason I had audio issues was because I couldn't use openxr, once I switched WMR to use openxr in 1.8.1 my audio is back and the game runs better.
- Sokittoya76A10 months agoRising Adventurer
No I didn't say that at all. I said it needs to be disabled. Please go back and make sure to read & follow the instructions carefully.
I've updated my engine.ini since my last post. I now prefer to run my Reverb G2 @ 86% full resolution through steam & I've forced DLAA to run through the engine.ini.
My latest ini is as follows.
[SystemSettings]
r.EyeAdaptation.LensAttenuation=0.36
r.MipMapLodBias=-5
r.SkeletalMeshLODBias=-1
r.MotionBlur.Max=0
r.MotionBlurQuality=0
r.DefaultFeature.MotionBlur=0
r.ToneMapper.Sharpen=2.0
r.foliage.LODDistanceScale=2
r.ViewDistanceScale=2
r.DefaultFeature.AntiAliasing=0
r.foliage.ditheredLOD=0
r.foliage.MinimumScreenSize=0.00000001
r.MaterialQualityLevel=2
r.StaticMeshLODBias=-3
r.Shadow.MaxResolution=1024
r.Shadow.MaxCSMResolution=1024
r.ShadowQuality=2
r.TextureStreaming=0[ConsoleVariables]
AllowAsyncRenderThreadUpdates=1
AllowAsyncRenderThreadUpdatesDuringGamethreadUpdates=1
AllowAsyncRenderThreadUpdatesEditor=1[/script/engine.renderersettings]
niagara.CreateShadersOnLoad=1
r.Streaming.PoolSize=0
r.Streaming.LimitPoolSizeToVRAM=1
r.Streaming.FullyLoadUsedTextures=1
r.Streaming.Boost=1
r.NGX.DLSS.AutoExposure=0
r.NGX.DLSS.Reflections.TemporalAA=1
r.NGX.DLSS.DilateMotionVectors=0
r.NGX.DLAA.Enable=truelet me know if these settings help with clarity.
Tip: You can leave DLSS as default by changing
r.NGX.DLAA.Enable=true to false if you need more fps and just use in game dlss settings though the blurries will come back. Negative lod bias does help sharpen to a degree but ghosting still exists.
- Westindiman10 months agoRising Rookie
@shearershedgeWhat SteamVR beta are you using mate? If I use 'none' or the beta update I can get no audio in the game. I can get audio if I use the Oculus beta but some of the overlays are missing though they are on my monitor, so none of the betas are fully giving me what I should have.
- Westindiman10 months agoRising Rookie@Sokittoya76A You are saying openxr tools need to be installed, but some people are saying disable it?
- Westindiman10 months agoRising Rookie
What SteamVR beta are you using mate? If I use 'none' or the beta update I can get no audio in the game. I can get audio if I use the Oculus beta but some of the overlays are missing though they are on my monitor, so none of the betas are fully giving me what I should have.
- Sokittoya76A12 months agoRising Adventurer
@shearershedge Please explain?
- ShearersHedge12 months agoRising Adventurer
@Sokittoya76A It's not that I want to know what each of those do
It's that you're recommending them to other people without knowing, yourself, what they do
- Westindiman12 months agoRising Rookie
Tried upgrade and downgrades, Steam reinstall and a lengthy WRC reinstall, I can run WRC but no audio unless I switch to Steam VR oculus Beta which then crashes WRC with video errors.
Hi - just FYI - i managed after weeks of trying to get my VR back on a Reverb G2. What made the change was to update my Nvidia driver. im not sure if that combined with something i did previously (i.e. uninstalling/ reinstalling steam vr/ steam/ WRC) made the difference - but try the nvidia driver update - hopefully it works.
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