Brightness in VR
Game is really bright in VR especially road surface. Brightness setting seems to have no effect, you can see the 2D portions before the stage starts are darker but once in 3D it is really bright.
This is a problem in all UE Racing games (e.g. ACC, Rennsport) when using cockpit view.
There a 3 parameters to tweak / add in Engine.ini which solve this and I don't know why the developer don't implement this into the brightness menu.
In Engine.ini add this Paragraph at the end and change the values to your liking, as always make a backup of the original Engine.ini and edit it with notepad.
Type %LOCALAPPDATA% into your windows explorer, find WRC\Saved\Config\WindowsNoEditor\Engine.ini
[SystemSettings]
r.EyeAdaptation.LensAttenuation=0.45r.Color.Mid=0.50
r.TonemapperGamma=2.2Some information:
r.EyeAdaptation.LensAttenuation=0.45 // EyeAdaption tweaks the effect from dark to bright (dark cockpit bright track or coming out of a tunnel), lower is smaller amount of brightness adaption
r.Color.Mid=0.50 // Change the generell brightness, lower is darker
r.TonemapperGamma=2.2 // Basic gamma of the game, sRGB default is 2.2, lower is darker