Forum Discussion

CapPeanut's avatar
CapPeanut
Rising Scout
2 years ago
Solved

Newest patch completely broke VR (not exaggeratin, it's now actually unplayable)

This newest update completely broke VR. It wasn't great before, but it was at least playable prior to the update, but now everything is completely misaligned and weirdly warped on my right eye. The left still works as it should. WTF man? Did no one playtest this update? VR is now quite litterally unplayable... This needs an immediate fix.

Edit*

I use the original HTC Vive

  • Hi,

    Right eye bug SOLVED !

    Today, I tried to make this game working with the Pimax Crystal Light.

    There is nothing to do, whether in SteamVR or Open XR mode, you have to put almost all the settings on low or ultra low in order to have an acceptable fluidity, but with these settings the game looks like a Playstation 2 game, with huge clipping, the track flashes, in short it is horrible and unplayable.


    So I restarted the game with the Quest 3 in Oculus mode, it is incredibly better, the game is fluid with all the settings in ultra, no clipping, in short a completely different experience.

    I've only tried 2 VR headsets with this game, but from what I've seen it's only playable with the Q3.


    About the right eye bug, I solved this problem on my PC by changing a single setting in the game: In the Advanced Graphic Settings menu, I reduced the Post Processing Quality setting from Ultra to High. If a driving session is started when you change this setting, it may be necessary to restart the race for the right eye bug to disappear.


    So this problem is solved in my case, I find it sad that no one at EA noticed that this problem was related to this setting, and did not inform the affected players by an official communication...

47 Replies

  • The right bug eye still present here. But only when I haven't enought power to processing the game (>95%). Seem that the left eye works with less frames, but the right eye renderer a black frame when drop frames.

    7800x3D + 4070Ti + Q3 here via VD or AirLink.

  • stesso problema con hp reverb g2 non si avvia in vr se setto openxr steam vr il gioco si blocca nella schermata principale del gioco

  • Sp0uny's avatar
    Sp0uny
    12 months ago

    Hi,

    I think this problem remains if the settings are too demanding with the hardware.
    Only one setting to decrease with my config, which is the most powerful at the moment, it is probably necessary to make other concessions on other settings for less powerful hardware configurations.
    And what is strange and which does not naturally direct players towards the solution, is that in my case, the game is perfectly fluid and playable with all the settings set to the maximum.

    What allowed me to find the solution is that I had to reduce the graphics settings with the Crystal Light, and which allowed me to eliminate this problem.

    Then I simply tried setting by setting, and notch by notch, which made this problem disappear with the Quest 3.
    It may be slightly different with other VR headsets and other PC configurations.

  • jazzbutter's avatar
    jazzbutter
    New Adventurer
    11 months ago

    When will the VR issue of having to fallback on SteamVR be fixed?

    I'd like to be able to run in native OpenXR

  • Westindiman's avatar
    Westindiman
    Rising Rookie
    4 months ago

    In regards to the Oculus mode I think you mean the Steam Vr Beta?

    When I use it with my Reverb G2 I get no game overlays, do you not find the overlays and stage information is missing when you use Oculus?

About WRC VR Beta Technical Issues & Bugs

VR Beta is available on PC for EA SPORTS™ WRC. If you have any issues while playing in VR, please report them here.119 PostsLatest Activity: 3 days ago