Forum Discussion

Exoskelett's avatar
5 months ago

Quest3, renders two screens, low performance

So i wanted to try out Quest3 after returning my PSVR2 due to bad manufacturing quality.

i started up the game and noticed that it has really bad performance when i turn graphics higher than low.

what i noticed is that the game does not go fully into VR mode, it still renders my 240Hz OLED aswell instead of turning it off, causing massive performance issues.

Is there any fix for the issue as of now?

dirt Rally 2.0 works just fine, so does Assetto Corsa Competizione

i just got the Quest3 today and didnt get in touch with VR for more than three days by now.

So any help to fix the issue would be great, because i wanted to try everything i already have before spending additional money

as soon as i turn up graphics to high, the game constantly shows a loading icon and renders 1 frame every three seconds or so, geting entirely unresponsive even in the main menue which is weird ro begin with.

im running it on 13600k,32gb ddr5 6000mhzcl30, rtx 3080ti

1 Reply

  • Update: have found the fix for performance atleast somewhere in these forums.

    literally its just Post Processing on Ultra and Mirrors ruining the complete performance, turning PP to high and mirrors off was just enough to run the game.

    however my display is still beeing rendered while running in VR, which i cant find a fix for.

    obviously its throwing out performance for nothing

    And i also need to add that the Fanatec GT DD Pro(official ps5 wheel) still has wrecked keybinds and configs since patch 1.4 or sth.

    There are no profiles for that wheel, no keybinds to add in order to navigate in the menue and all that messy kind of work in this WRC Title, neither is there a preset for Force Feedback.

    the only profile is a CSL DD which is not correct at all.

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