Re: Anyone Had success with PC+PSVR2?
Thanks so much for the advice. It's running much better now. Reall, it's good enough to fall under the beta label for me now. Menus are occaisionally slow but not the sub 1fps. I think that was having the menu frame rate limiter set to off.
Here's my settings, if you've any advice on these I'll take it! And/or experiment and get back if I see an improvement. I've not experimented with upscalers as the quality generally seems poor in VR.
nVidia Control Panel
Setting | Value |
Low Latency Mode | On |
Max Frame Rate | 60 |
Power Management | Max Performance |
Texture Filtering | Quality |
Trilinear Optimisation | On |
VSync | Fast |
VR Prerendered Frames | 2 |
Basic Setting
Setting | Value |
Resolution | 1024x768 |
Display Mode | Windowed |
AA Quality | High |
Anisotropic Filtering | 4x |
Foveated Rendering Strength | “3” |
Upscaler | Temporal |
Upscaler Quality | Balanced |
Dynamic Resolution | Off |
Advanced Settings
Setting | Value |
Preset | Medium |
Shadows | “Medium” |
Fog | “Off” |
Particles | “Medium” |
Weather | “Medium” |
Crowd | “Low” |
Ground Cover | “Medium” |
Trees | “Medium" |
Dynamic Objects | “Medium” |
Car Reflections | “Ultra low” |
Post Processing Quality | “Medium” |
Mirrors | “Off” |
Skidmarks | “Off” |
Track | “Medium” |
Textures | “Medium” |
Shaders | “Medium” |
Motion Blur | "Off" |
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