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Re: Anyone Had success with PC+PSVR2?

Thanks so much for the advice. It's running much better now. Reall, it's good enough to fall under the beta label for me now. Menus are occaisionally slow but not the sub 1fps. I think that was having the menu frame rate limiter set to off.

Here's my settings, if you've any advice on these I'll take it! And/or experiment and get back if I see an improvement. I've not experimented with upscalers as the quality generally seems poor in VR.

nVidia Control Panel

Setting

Value

Low Latency Mode

On

Max Frame Rate

60

Power Management

Max Performance

Texture Filtering

Quality

Trilinear Optimisation

On

VSync

Fast

VR Prerendered Frames

2

Basic Setting

Setting

Value

Resolution

1024x768

Display Mode

Windowed

AA Quality

High

Anisotropic Filtering

4x

Foveated Rendering Strength

“3”

Upscaler

Temporal

Upscaler Quality

Balanced

Dynamic Resolution

Off

Advanced Settings

Setting

Value

Preset

Medium

Shadows

“Medium”

Fog

“Off”

Particles

“Medium”

Weather

“Medium”

Crowd

“Low”

Ground Cover

“Medium”

Trees

“Medium"

Dynamic Objects

“Medium”

Car Reflections

“Ultra low”

Post Processing Quality

“Medium”

Mirrors

“Off”

Skidmarks

“Off”

Track

“Medium”

Textures

“Medium”

Shaders

“Medium”

Motion Blur

"Off"

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1 Reply

  • ShearersHedge's avatar
    ShearersHedge
    Rising Adventurer
    1 year ago

    Use Hidden Area Mask to reduce vertical FOV (it'll be like wearing a helmet) then you can pump resolution or resolution scale a bit higher

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