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"All of the upscalers are not working well. I know some games where people use UEVR can use DLSS well"
Yeh, here after a lot of tweaks and research, I'm happy with the quality. Here what I can do to achive:
TAA is too strong, so, I tweak the weight of this AA, with this engine.ini codes:
[/Script/Engine.RendererSettings]
r.TemporalAA.HistoryScreenpercentage=100
r.DefaultFeature.AntiAliasing=2
r.TemporalAAPauseCorrect=1
r.TemporalAA.Upsampling=0
r.TemporalAACatmullRom=1
r.TemporalAA.Algorithm=0
r.PostProcessAAQuality=4
r.AntialiasingMethod=2
r.TemporalAA.Quality=2
foliage.DitheredLOD=1
r.TemporalAACurrentFrameWeight=0.40
r.TemporalAAFilterSize=0.1
r.TemporalAASamples=1
And it's important: ENABLE DLSS ON AUTO MODE. The image only achieve clarity if activate on AUTO MODE! And of course you need to tweak the rest of settings to achive the framerate, because on this mode you don't have "upscaler". Why I do this? Because the game without AA its a complete shimmering. And this combo achieve stable image and clarity.
below the code above, include this lines too:
r.NGX.Enable=1
r.NGX.DLSS.Enable=1
r.NGX.DLSS.DilateMotionVectors=1
r.NGX.DLSS.EnableAutoExposure=0
r.TemporalAA.Upscaler=1
r.Reflections.Denoiser=2
r.NGX.LogLevel=0
r.NGX.EnableOtherLoggingSinks=0
r.Velocity.ForceOutput=1
r.BasePassOutputsVelocity=1
r.BasePassForceOutputsVelocity=1
r.VelocityOutputPass=1
r.Velocity.EnableVertexDeformation=1
r.VertexDeformationOutputsVelocity=1
And with another few tweaks on engine.ini (see below) it's possible to run with a good quality on a 4070Ti.
[SystemSettings]
r.EyeAdaptation.LensAttenuation=0.5
r.EyeAdaptationQuality=2
r.Color.Mid=0.40
r.Color.Max=0.90
r.TonemapperGamma=2.20
r.Tonemapper.Sharpen=1.5
grass.DisableDynamicShadows=1
r.SkeletalMeshLODBias=-1
r.LandscapeLODBias=-1
r.StaticMeshLODDistanceScale=0.25
r.SkeletalMeshLODRadiusScale=0.25
r.FilmGrain=0
r.Tonemapper.GrainQuantization=0
r.DepthOfFieldQuality=0
r.SceneColorFringe.Max=0
r.SceneColorFringeQuality=0
r.DefaultFeature.LensFlare=0
r.BloomQuality=0
r.SSR.Quality=0
r.RefractionQuality=0
r.ReflectionEnvironment=0
r.FogStartDistance=-5000
r.VolumetricFog.VoxelizationShowOnlyPassIndex=1
r.TextureStreaming=0
On Quest 3 I'm playing via Virtual Desktop on Ultra setting ( 2688x2784) on 72 Hz.
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