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ozirison's avatar
ozirison
New Spectator
4 days ago
Status:
New

Weapon recoil decreases when "Always Sprint" is turned off

Subject: Possible Bug – Weapon recoil decreases when "Always Sprint" is turned off

Hello Apex Legends team,

I want to report a potential bug related to the "Always Sprint" option. When this option is disabled, the weapon recoil appears to be noticeably reduced in some situations. This does not seem to be an intended behavior and might be caused by how the game processes player states or input.

Here are some possible explanations I would like to offer:

First, there may be a bug in how animation states transition. Disabling "Always Sprint" might make the game treat the character as walking or aiming more consistently, which could unintentionally reduce recoil.

Second, the character’s movement speed might affect recoil calculation. When "Always Sprint" is off, the slower movement might trigger a different recoil response.

Third, there might be a synchronization issue between the client and server. If the movement state is recognized differently on each side, it could lead to inconsistent recoil values.

Fourth, when switching to aim-down-sights from a sprinting state, the transition might not reset properly if "Always Sprint" is on. This could be avoided when the option is turned off, creating different recoil behavior.

Finally, the way different input devices handle sprinting (keyboard versus controller) may lead to variations in how the game interprets the movement state.

In short, disabling "Always Sprint" seems to unintentionally reduce weapon recoil in some scenarios. If this is not intended, I hope the team can look into this behavior.

Thank you for your time and support for the Apex community.

Sincerely,  
[A player]

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