All objectives labelled Alpha in Escalation
Was playing an Escalation game on New Sobek City: Quicksands. Upon loading into the match, all objectives were labelled as Alpha.
As the game progressed, anytime a team scored a point or neither team had the majority (i.e. not actively scoring points) the scores would suddenly become identical. At the end of the game, the game was decided as a draw with no winning team.
I'm unsure on how the bug came to. The last match I had played was Escalation on Liberation Peak: Ridge 13. Auto-queued into the next game being the bugged game. I am playing on Australian servers, and due to the time of night it was playing it (3am) the lobby was populated with bots.
Did find interesting however is that the bots still behaved as though nothing was wrong.
Other key notes as well, is that the guy on the radio never refers to any objective as Alpha, but rather refers to them as the "marked objective" or something adjacent. Also whenever a team scored a point, no objectives were removed and all remained in play until the end of the match. The next I loaded into did not have this problem
I've attached a link to the medal recording here so that whoever needs to skim through the footage they may. (https://medal.tv/games/battlefield-6/clips/ljaYYMKGa3otx4JFo?invite=cr-MSwycWIsMjQ1MTc1NjE&v=994)