The Objective Ace still missing
'The Objective Ace skin in Battlefield 6 was part of a bugged "BF Pro Bonus Path" that required 100 points, which were impossible to earn through normal weekly challenges. Following player complaints, EA issued a fix in January 2026 to deliver rewards to eligible users.' It is february now. Where's the fix?37Views0likes2CommentsChanging Field Spec of Engineer Class after Respawning
If you change field spec to Anti-Armour after respawning with Combat Engineer, the amount of rocket ammo does not increase from 3 to 5. Devs need to look into changing field spec after respawning, not limited to the above case. For example, changing from frontliner to breacher of Assualt class after respawning is likely to have the same problem for the amount of grenades carried. Check out the attached video. The number of rocket ammo is still 3 even after switching to Anti-Armour.19Views0likes0CommentsSort order of favorited weapons seems random
The order of the favorited weapons seems to be random, I have attached screenshots of the favorite screen for each class and each one is different, as well as the in-game (REDSEC custom weapon drop) sort order. There should be a way to set the order of the favorite weapons as often in REDSEC you need to pick the weapon quickly when either the fire is approaching or you are in the middle of a fight.5Views0likes1CommentPlease atantion
The camera shakes when reloading (does your viewfinder shake like that when you reload in real life?) Try even just flapping your hands; you won't notice any shaking in your viewfinder, but your game will. Instead of aiming at respawn points (platoons, vehicles, capture points, beacons (it sticks where it's impossible to land)). It can be difficult to select a respawn point. It feels like the cursor doesn't respond. Sometimes the cursor disappears completely after opening the map or chat. Sometimes it's impossible to scroll through the chat, and when opening it, it shows the middle of the chat instead of the last words. When holding Tab after death, the table closes itself, and you have to hold it down again to see the results. Dust, like smoke, severely obscures the view of enemies; they're already invisible. Dust obscures the view even from hitting the stair railings. Breakthrough Manhattan is a problem for attackers at the very beginning. Overexposure greatly interferes with vision. Medics don't want to respawn; they simply can't see in the chaos. The models are jerky and unnaturally fast; in BF1, the movements look much better, a paradox. Where are the win/loss statistics? Hit delay or indicator delay? Headshots and kills are so noticeable that they're practically measurable (my ping is 40, no packet loss, 100 fps stable). Where are the weather conditions—rain, snow, wind? The color of the marker is the same as the enemy indicator, which is misleading. Prioritize vehicle sound, otherwise sometimes you can't hear it at all. When dealing damage to a sniper, he calmly headshots me in return. ☝️ During a 1v1 shootout with a player, literally in the last split second before I die, the damage from my weapon suddenly stops, even though my shots continue and my crosshair is perfectly aimed at the enemy. The face models are terrible; eyebrows and hair, which should be dark, glow. After the start of Season 2, player models blend into the textures, and the enemy visibility enhancement setting doesn't help. There aren't enough character monologues, not enough originality. I'm from Ukraine, under constant real-life bombing! But! Add Finally, Russian isn't just a language for Russians; it's spoken by 120 million people besides Russians. Your game is called "Battlefields," but it looks more like smaller battlefields. Please add more large maps. I'll wait for fixes and play. I've been a fan of yours for 25 years, starting with BF 2142.8Views0likes0CommentsPlayers accessing inaccessible roof in Breakthrough
Just played a match where the defending team had roof top access on the second location in Mirak Valley, the large tower complex that is only accessible in conquest. I've never seen this accessed before during Breakthrough as all the transport points on the building and the crane are removed in this mode. This made it very difficult to attack, given that they have a position advantage over the attackers spawn area especially when they were using mortars. When inquiring in the chat other players suggested that it was a "drowning glitch" that had allowed them access to this map height.16Views0likes0CommentsWeapon XP bugged
Leveled the RPKM to Level 50. Got no unlock sound, thought well ok, maybe I missed it. After the game endded I went to menu. Gun Level states Level 50, but no Unstoppable Force Skin. See screenshot. After restarting the game the Weapon is suddenly back to Level 49. So there is some Weapon XP Bug somewhere. Great Cinema. Not only is the leveling totally atrocious with many guns (sidearms anyone?), no, now its also bugged? Can you even program ONE part of the game which does NOT have ANY Bug?12Views0likes0CommentsPortal unaccessible
Since Friday's 20-02-26 patch" been unable to host any portal servers/maps.. no matter what i do , verify files , reinstall (pc) i cant get on , It's an utter joke that all was working fine then suddenly after update on Fri cant get on any servers or host my own. So cant play with others who have no issues getting on our server..... Comon EA sort this out ..there's nothing to say what / how the limit is and when its going to work again.. Any dev care to help...im sure its not just myself This is the 4th day now...............!!!!!!!6Views0likes0Comments0xc0000005 Crash to Desktop
Crashdump shows bf6!isGlimpseEnabled+0xfe780c or bf6!ffxFsr2ResourceIsNull+0x241f765 in the stack. I'm very far from the only one sufferring this nonsense. This issue has been around for MONTHS and the fix is way overdue - its affecting many players. I'm becoming fed up and Im considering a refund. Ive had this crash since I bought the game (I thought it was an oveheating i9 processor originally - its definately not) and I can't believe its still happenning. Ive tried every "fix" I can find from reinstalling everything up; nothing works, and thats also the consensus from players are affected by the issue. My PC is far more than adequate, EA should be embarressed this hasn't been sorted out by now - its not a glitch with a challenge or the UI, its the whole game crashing without warning every 2-30 minutes, this should be of the highest priority. I am more than happy to assist in any way possible to get this horrible bug sorted out. I have a directory full of crashdumps if you'd like a copy. ------------------ System Information ------------------ Time of this report: 2/10/2026, 17:53:52 Machine name: BATTLECRUISER Machine Id: Operating System: Windows 11 Home 64-bit (10.0, Build 26200) (26100.ge_release.240331-1435) Language: English (Regional Setting: English) System Manufacturer: Micro-Star International Co., Ltd. System Model: MS-7E07 BIOS: A.H0 (type: UEFI) Processor: 13th Gen Intel(R) Core(TM) i9-13900K (32 CPUs), ~3.0GHz Memory: 65536MB RAM Available OS Memory: 65228MB RAM Page File: 15439MB used, 53884MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 12 DX Setup Parameters: Not found User DPI Setting: 96 DPI (100 percent) System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled Miracast: Available, no HDCP Microsoft Graphics Hybrid: Supported DirectX Database Version: 1.7.8 Auto Super Res Version: Unknown System Mux Support: Mux Support Inactive - Ok Mux Target GPU: dGPU Mux Incompatible List: Unknown DxDiag Version: 10.00.26100.7309 64bit Unicode ------------ DxDiag Notes ------------ Display Tab 1: No problems found. Display Tab 2: No problems found. Sound Tab 1: No problems found. Sound Tab 2: No problems found. Sound Tab 3: No problems found. Sound Tab 4: No problems found. Input Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (retail) DirectDraw: 0/4 (retail) DirectInput: 0/5 (retail) DirectMusic: 0/5 (retail) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: NVIDIA GeForce RTX 4090 Manufacturer: NVIDIA Chip type: NVIDIA GeForce RTX 4090 DAC type: Integrated RAMDAC Device Type: Full Device (POST) Device Key: Enum\PCI\VEN_10DE&DEV_2684&SUBSYS_40E51458&REV_A1 Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER] Device Problem Code: No Problem Driver Problem Code: Unknown Display Memory: 56752 MB Dedicated Memory: 24138 MB Shared Memory: 32614 MB Current Mode: 5120 x 1440 (32 bit) (120Hz) HDR Support: Supported Display Topology: Internal Display Color Space: DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P70988Views1like8Comments