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Lynst4r's avatar
Lynst4r
New Spectator
4 months ago

[Bug] Character stands up from "Hold Crouch" when opening the full map

Platform: PC (Windows 11)

Input Method: Keyboard & Mouse (also tested with Azeron & mouse).

Issue Description:

When using the "Hold to Crouch" setting, the character model automatically stands up if the player opens the full-screen map (big map). This occurs even if the crouch key is still being actively held down. This bug has been reproduced by two separate players on PC.

Steps to Reproduce:

  1. Join any match on any map or mode.
  2. Press and hold the key assigned to "Crouch" (e.g., L CTRL). The character correctly crouches.
  3. While still holding the "Crouch" key, press the key to open the full-screen map (e.g., comma <,> or the default M).
  4. Observe the character. The character stands up. (This can be confirmed by closing the map and seeing the character is standing).

 

Expected Result:

The character should remain in the crouched state while the map is open, as long as the "Crouch" key remains held.

Actual Result:

The character immediately stands up as soon as the map is opened, breaking the "Hold to Crouch" action.

Additional Information:

  • Frequency: 100% of the time.
  • Location: All maps and game modes (e.g., Breakthrough, BR).
  • Key Bindings: Issue is confirmed on:
    • Default binds: (Tested by another user)
    • Custom binds: (Tested by myself: Crouch = L CTRL, Map = comma <,>)
  • Input Devices: Confirmed on standard Keyboard & Mouse, and Azeron & Mouse.
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