Controller inputs trigger gameplay actions while navigating loadout/map menus
Title: Controller inputs trigger gameplay actions while navigating loadout and map menus on PC
Platform: PC
Input device: Xbox controller
Game mode: Battle Royale REDSEC
Frequency: Always
Description
While navigating the loadout menu or big map using an Xbox controller on PC, Battlefield 6 does not properly block gameplay inputs. Some buttons still trigger live in game actions even though a menu is open.
Examples
Pressing Right on the D Pad to move across the loadout UI deploys my drone and obstructs my view and movement.
Pressing B to exit the loadout or big map while B is bound to ping causes a ping to be placed at a random location which distracts myself and squadmates.
Expected result
When a menu is open, gameplay actions should be fully blocked and inputs should only affect menu navigation.
Actual result
Menu navigation inputs are also interpreted as gameplay inputs which causes gadgets to deploy and pings to trigger while still in or exiting the menu.
Impact on gameplay
This has gotten me killed multiple times. While trying to quickly change loadout or check the map, I accidentally deploy a drone or trigger a ping, get forced into an animation or view switch, and get pushed or shot while stuck in it.
Additional notes
This appears to be caused by the game not properly separating menu input mode and gameplay input mode.
Rebinding buttons can reduce this but it should not be necessary. Menus should block world interactions.
Questions
Is this a known issue
Is it specific to controller users
Is there any fix besides rebinding controls