Ideas

DirkDjently's avatar
DirkDjently
New Spectator
7 months ago

Flashlight/laser turn back on switching main weapon to mounted grenade launcher

Not sure if this is expected behavior, but it seems like it shouldn't happen - when using a mounted grenade launcher on a main weapon, the flashlight and laser turn back on when switching to the grenade launcher if they have been turned off when the main weapon is equipped. This is on PC, Steam installation. I have only noticed it on multiplayer, but have only played the first level of the campaign so far so idk if I had a chance to notice it there.
I also came here to complain about the occasional error with assault class when a mounted grenade launcher is equipped, sometimes it cannot be switched to with "4," but pressing "3" switches to it, then pressing "3" again switches to the shotgun like it should. "4" still does nothing. When this happens, the icons on the bottom right are overlapping and messed up. I see there is already a post about that, so I commented there and uploaded a video showing the error.

2 Comments

  • killall-q's avatar
    killall-q
    Seasoned Newcomer
    6 months ago

    What I've determined from my own testing, is that the mounted grenade launcher counts as a separate weapon with its own flashlight/laser settings, even though the flashlight/laser aren't mounted to the grenade launcher per se. So if you want these attachments off, you have to turn it off on the weapon, then switch to the grenade launcher and turn it off there too.

    The desired behavior is that the mounted grenade launcher should automatically inherit attachment settings from the weapon it's mounted on.

  • DirkDjently's avatar
    DirkDjently
    New Spectator
    6 months ago

    Yeah, I've been switching both every time I need to, it's just a huge inconvenience and time spent not being able to react as quickly as you need to. I don't see any reason why the settings ought not stay the same between the main weapon and the mounted GL.

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