EA/DICE: There is a main issue that should be addressed and, quite frankly am shocked that no one has tried to implement this, since it exists in literally every other BF game. When someone joins a party, why then can't they join should something happen if we are in the middle of a match? For instance, even though my friend and I play together a lot, his internet is questionable, and he can not get better where he lives. So, from time to time, he will get booted from the game and have to rejoin. Problem is, now the match is missing a man from our squad and he cannot rejoin the session. And, even if I wait until the match is over, it shows he is still linked to me in party, but cannot join the next map. I have to literally jump out of the server so the game will recognize he is still part of my party and then rejoin a server for him to play again.
There needs to be a way for players to join a party even if someone is already in a match, and if there are bots in the match, bots will be kicked in lieu of an actual player. Now, BF 2042 has this implemented, so I don't understand why BF 6, the new flagship software, doesn't have this sorely needed addition.
Also, why are we not allowed to add Clan tags to our names, outside of just adding it as part of our names? I remember BF 2 had clans that would always play together and have competitions and so forth. This promoted unity, and squad comradery. There was also, the Commander position as well, but I don't see that being implemented here. I heard something about Platoons... Am I to believe that this means Clans? Something to mull over while fixing the various bugs that still plague the game... along with all the cheaters that infest the multiplayer lobbies. I do like the Casual Breakthrough. Just like Co-op/bot mode on BF 2042. Hopefully, that can be seen in future game styles like Conquest, King of the Hill, Escalation, etc. Thank you for your time.