3 Patrol boat game-breaking bugs.
Those 3 bugs are game-breaking, and i think they should be top-priority fixes. I attached a video to illustrate each of them in details. The mortar third-person sensitivity is painfully low (0") Even though the first-person is fine. It makes the third-person unplayable. My settings : 1600 DPI / "Vehicle mouse aim sensitivity" = 6.8 / "Gunner aim sensitivity" =70. As a temporary fix, i need to boost my DPI to the max (25600) to make it work almost decently. How to replicate : try to play the mortar in 3rd-person view with a mouse, and with a gunner sensitivity setting that's decent for first-person. Suggested fix : Increase the mortar third-person sensitivity by 15-20 times. Even better : for good measure, also give us individual sensitivity sliders for both views (which i think would be good for the tank driver too, as the fixed ratio that rules the relationship between 1st and 3rd-person was way better thought-out in BFV and BF2042 ). The camera goes crazy when passing under a bridge (47") How to replicate : drive the boat under a bridge. When reversing, the steering controls are inverted compared to those of ground vehicles (55") How to replicate : try turning left and right while reversing, first with a boat, then with a ground vehicle Suggested fix : Harmonize the boat's controls with those of ground vehicles, as i think most players are already used to that control scheme. Even better, add a dedicated Boat Controls submenu so players can customize the controls however they prefer.118Views5likes5CommentsREDSEC: armas e itens invisíveis no Xbox Series S
Plataforma: Xbox Series S Modo de jogo: REDSEC Desde a Temporada 3 estou enfrentando vários bugs. Após a atualização da Temporada 4, os problemas ficaram ainda mais frequentes. Problemas encontrados: As armas da maleta não aparecem. Apenas o nome das armas é exibido. Os acessórios das armas não carregam corretamente. Alguns equipamentos aparecem normalmente, mas outros ficam completamente invisíveis. Os ícones dos equipamentos desaparecem durante a partida. Em algumas partidas, todos os itens da interface desaparecem. As texturas do jogo demoram para carregar. Frequentemente aparece a mensagem "Erro Desconhecido" com um código de erro na tela. Sobre as imagens anexadas: Primeira imagem: a maleta de armas está aberta. É possível ver que os nomes das armas aparecem, mas os modelos das armas não são carregados. Alguns equipamentos aparecem, enquanto outros ficam vazios. Segunda imagem: durante a partida, vários ícones dos equipamentos no canto inferior direito desapareceram, mostrando que a interface do jogo não está carregando corretamente. Peço que a equipe da EA investigue esse problema e lance uma correção em uma próxima atualização, pois ele está prejudicando bastante a experiência de jogo.2Views0likes0CommentsError servidor battlefield 6
No puedo conectar al juego aparece error 0:85011S, normalmente siempre es cuando enciendo la consola, siempre aparece....., pero hoy no he podido jugar? Cuando se va a corregir este error? Llevamos con errores de servidor desde que se lanzó el juego, cuando vais a corregirlo? El juego es muy caro para que ha estado alturas no sé hayan corregido estos errores.1View0likes0CommentsHit Registration 🥩🏁
Hit Registration / Netcode Feedback I've been playing Battlefield 6 consistently since the beta and have put a lot of hours into the game. I've spent a long time dialing in my controller settings, so I have a good feel for when I genuinely miss my shots versus when something feels off. Lately, I've noticed matches where I'm clearly landing shots on target, but the hit registration feels inconsistent. It can seem like bullets aren't registering correctly, damage is delayed, or the overall experience isn't matching what I'm seeing on my screen. As a comparison, my friend and I switched over to Halo Infinite after a frustrating Battlefield 6 session. The difference was immediately noticeable. My shots connected consistently, I finished the first match with 15 kills, our team won, and the gameplay felt responsive. It reminded me that Halo Infinite also had significant hit registration and networking issues at launch, but the developers made major improvements over time by refining the networking and hit detection. I'm not saying Battlefield 6 has the exact same issue, but I do think it's worth investigating the hit registration, netcode, latency compensation, or desync. I really enjoy Battlefield 6 and want it to succeed, which is why I'm taking the time to provide this feedback instead of simply complaining. Please continue investigating hit registration consistency across all servers and network conditions. Even small improvements in this area would make a huge difference to the overall gameplay experience. Thank you for all the work you're putting into the game.List of minor bugs
1. In Siege Of Cairo Escalation near A and B there are these wooden blanks stacked on each others if you on the side next to the wall crouch and lay down you can get stuck between 2. Vssm full auto bug if you have the full auto on and go back on the none it claims that the semi auto would have 800 rof its just visual glitch that fixes it self when prest In 3. Tsuru Reef on I if you crounch on the lower area on the sea level you can be on the objective area undetected i bealive its for both Conquest and Escalation thank the 4. medic button dosent allways work cause unknown 5. squad revive dosent allways work meaning that the prompt the revive dosent allways appear cause unknown 6. When reviving by draging the draged solders model can act in weird way cause unknown8Views0likes0CommentsUNKOWN ERROR 075030S:-2145844748U
Battlefield 6 on Xbox network is completely offline. I first got the error code pop up this morning around 12:00AM EST 07/27/26 that’s 12 hours of play time for people who have purchased the game and purchased the battle pass in game. This is a huge inconvenience to the player base and unfortunately nothing has been said about it from EA. It hasn’t even been addressed that they are working on it.5Views0likes0CommentsRecon Drone ping/marker placement problem
Description: Since the latest major update, the Recon Drone's ping/marker system appears to be broken. When using the Recon Drone, placing a marker no longer marks the location the drone is looking at. Instead, the marker is placed near the player's actual position (where the operator is controlling the drone from). This makes the Recon Drone almost useless for reconnaissance, as teammates are unable to see the intended enemy positions or points of interest. Steps to reproduce: Spawn as Recon and deploy the Recon Drone. Fly the drone away from your character. Aim at any distant location or enemy. Place a ping/marker. Expected result: The marker should be placed at the location the drone is aiming at. Actual result: The marker is placed at or near the player's physical location instead of the drone's target location. Additional information: The issue started after the latest major update. It significantly impacts Recon gameplay and team communication. The problem appears to affect every attempt to place a marker while controlling the drone.6Views0likes1CommentMagnifier Attachment On All 3 New Season 4 Guns
I made a post yesterday reporting the inconsistencies with the magnifier attachment on the new BROD 3 Carbine and how regardless of what optic you’re using the magnification levels when flipping up the magnifier are inconsistent. (1x + magnifier=4x, 2x+ magnifier=3x etc.) On all other weapons in the game I’ve noticed the intended design of the magnifier is that it doubles the current magnification level of any given optic currently in use. After using all three new weapons extensively (BROD 3, EF88, VSSM) I’ve noticed that this glitch is affecting the magnifier attachment on all of the guns. It is very frustrating and negatively affects weapon load outs when this attachment is not consistent and its use across all weapons as it was clearly intended to be. A fix for this bug across the three new weapons would be greatly appreciated and won’t go unnoticed.2Views0likes0Comments