L1/R1 remap breaks UAV call-in (PS5)
If the player swaps the functions of L1 (spotting) and R1 (grenade slot) using the in-game controller remapping menu, the UAV call-in (L1 + R1 pressed simultaneously) no longer works. Instead, only the single-action input (grenade) is triggered, and the combined input is never recognized.
The issue is fully reproducible with default DualSense controllers and affects accessibility/custom control layouts. This was not an issue in Battlefield 2042 and currently prevents players from using alternate or legacy control schemes effectively.
Steps to reproduce:
On PS5, swap L1 and R1 in the BF6 controller mapping menu
Attempt to call in a UAV using L1 + R1 simultaneously
Result: UAV does not trigger; grenade activates instead
Expected behavior:
The UAV call-in should trigger based on the remapped inputs, not the original physical buttons.
Thank you for your time and for looking into this.