Ideas

X_G0D_0F_HATE_X's avatar
X_G0D_0F_HATE_X
New Rookie
2 months ago

Moving while Shooting Sniper Bug

Ive noticed during matches alot of my shots not registering resulting in very tiresome games, so Ive went into custom practice lobbies that i host by myself (to avoid Net-code issues) just to test things to see what is happening.

Ive noticed with every bolt action, and especially with the newest Sniper, Mini Scout, that when moving and taking a shot, moving very slightly or full on walking, even milli-seconds before fully coming to a stop, even if the bullet hits the target, I see the shot go cleanly through them, I see the blood mist from the hit, but I get no reg. Its identical to the bloom issue where players shot another player, saw blood and impacts, but didn't get any registration not matter how many shots pumped into the opposing player. 

In the video attached below, I'm using the Scout Mini, with a Short Barrel, Standard Suppressor, Stubby grip, 50 Mw Blue laser (ironically for ADS accuracy WHILE moving), R-VPS 10X scope, Anti-Glare, 10Rnd Fast Mag, and penetration rounds. 

This also happens to the PSR, and M2010, (I've not tried it on the SV-98)

I've been sniping since BfBC2, Bf3, Battlefield 4, Battlefield Hardline, Bf5, BF2042, and this has to be the most handicapped I've ever felt playing recon, I dont doubt this is intentional for whatever lame reason, its not like Snipers in past battlefields have had some insane overpowered loadouts or weapons or did anything that would seriously alter/impact gameplay. But we should absolutely not have to be fully standing still for shots just to register, this is, to put it lightly, absurd. Snipers do not have 800 ROF so each shot needs to matter, and needs to register. We already have scope glint making us bright glowing targets so laying down prone, trying to be stealthy, like actual snipers is how you get one tapped in any Battlefield (except BFBC2 where scope glint wasn't a thing). So we are forced to play on the move, and now you're making it so we have to stand incredibly still for shots to register lol. I dont get it man, maybe I'm just getting too old for this type of game mechanical tomfoolery. I expected better.      

 

 

1 Comment

  • Hey man, I really appreciate recon players like you who provide precision cover, spot enemies, and give us ground troops a good challenge from a distance, where, frankly, our effective range becomes our biggest weakness. I played all the BFs you did. My best sniping days were in BFBC2. Other than that, I’m fixing tanks or zapping downed friendlies back to life. 

    However, it does feel frustrating when a recon player is bouncing left and right like a rubber ball, doing everything he can to simulate his glory days of quick-scoping with laser precision on PS3 eighteen years ago, with what presumably is a 10-25 KG sniper rifle (remind you of something?) You’re better than that. Sorry for the rant, but as you said, we’re getting old and are looking for the most grounded experience. 

    Our player characters are Olympic-level soldiers, but being mobile comes at the cost of accuracy, just like in real life.

    Happy Sniping!

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