Lag spike at spawn menu with AMD graffic cards
Since! s3 Patch, there are on some PCs with AMD graphic cards four seconds of zero CPU frames everytime when the spawn map is loading. The lag also appears every time when switching class/weapons/gadges.. it seems like this is an issue with AMD graffic cards: https://www.reddit.com/r/Battlefield6/comments/1tb8sqd My hardware: cpu: amd Ryzen 5 5600X gpu: amd Radeon RX 9060 XT all drivers up-to-date43Views3likes2CommentsBattlefield 6 Ranked and Battle Royale are fundamentally broken
Hello EA Support, I am extremely frustrated with the current state of Battlefield 6. I paid for a functional competitive multiplayer game, but Ranked and Battle Royale repeatedly feel unfinished, inconsistent, and unfair. These are not isolated minor issues. They directly ruin matches, waste players’ time, and make competitive play meaningless. Broken Ranked party restrictions and unfair matchmaking My two friends and I tried to queue for Ranked together. The game blocked one of us because it claimed their rank was too low. However, after we were forced to split up, that same friend was placed into our match as an enemy. Their squad had higher-ranked players, while two of us were assigned random teammates with no rank at all. If the rank restriction prevents friends from playing together, why does the matchmaking system then put those same supposedly incompatible ranks into the same lobby, on opposing teams? This makes absolutely no sense and creates unfair teams. Players fail to load into the helicopter at the start of Battle Royale This has happened multiple times with players from different countries as well as players from the same country. When the match starts, some or all squad members do not load into the helicopter. By the time they finally load in, the drop phase is already over and they are dead, often without a proper second chance. In some matches, nobody loads into the helicopter until the final seconds. This is a catastrophic launch-phase bug that destroys the entire match before it even begins. Parachute opens incorrectly from very low heights The parachute can open after jumping from a height of roughly one meter. This has repeatedly caused me to lose fights or die because the character enters the parachute/landing animation when it should not happen. Please fix the parachute trigger and landing behavior. It is not reliable or properly optimized. Terrible loot distribution Sometimes I land in an area with almost no loot. Other times, multiple containers contain only shotguns. The loot system feels random in the worst possible way rather than balanced for a Battle Royale mode. Loot distribution needs to be reviewed so that landing zones provide viable early-game options instead of repeatedly forcing players into hopeless situations. Broken helicopter UI information The UI in the helicopter often displays incorrect ranks and incorrect player levels. In a ranked or competitive environment, inaccurate player information is unacceptable. Please investigate and fix the rank and level display issues in the pre-drop UI. Inconsistent map collision and exploitable hiding spots There are locations on the Battle Royale map where collision works inconsistently. Players can get stuck in doors, walls, or map geometry, while other players can hide inside walls and become extremely difficult or impossible to find or hit. Please thoroughly audit the map collision, especially buildings, doors, walls, and terrain. These issues are exploitable and directly damage competitive integrity. I expect this ticket to be reviewed by an actual support or development team member, not answered with a generic “restart your game / check your connection” message. These are recurring gameplay, matchmaking, UI, and map-design problems. I want Battlefield 6 to be worth playing competitively, but in its current condition, Ranked and Battle Royale do not feel reliable or fair.9Views0likes0CommentsWhat’s the deal with all the issues in Gauntlet since update?
I’m gonna focus on gauntlet for now as I’ve seen a lot of other posts about multiplayer and Battle Royale issues. Rodeo…. wtf is going on with rodeo? Tank kills don’t count for 3, even tho it says they still do. Tanks don’t spawn. Not able to open tank container even tho the button is available. wtf? Gunplay feels bad. I’ve loved this game’s gunplay since day 1 release for gauntlet. I have best internet and never had this issue before. But now I can put 5 bullets into someone close-ish range, so really no excuse. Sometimes the bullets do nothing. Then they turn around and lay my **bleep** out? Netcode issues. Tick rate. I dunno. Graphical quality is **bleep** all of a sudden. Game is too dark but also too bright in some areas? Grainy effect on everything. Game just looks like crap compared to before the update. Still having issues pulling the whole party into a game without everyone having to back out 3-5 times. That’s all I can remember now. So here’s. Extra issues: the orange gas is garbage. Do a poll get community feedback and you’ll see not a single person wants it. Unless it’s like one mission every 10 games. So essentially so rare that it basically doesn’t exist. As it shouldn’t exist at all. The new gauntlet mode Aug 18 is 2vs2…. Gauntlet is 4vs4…. So, a complete waste of time limited time mode that will disappear after you guys make as much $$$$ as possible from the top gun collab… Gauntlet has had zero content for two seasons and you guys get developers to work on a waste of time 2vs2 mode? What the **bleep** is going on? That’s it for now. Unfortunate turn of events.5Views0likes0CommentsHigh VRAM Usage, Possible Memory Leak
I noticed that the VRAM usage seems to increase over time during a session on BF6 regardless of the graphics settings used i.e. Low - Overkill. I gave it a test and noted that while setting the graphics to overkill right after launch of the game and prior to loading into a game the VRAM did the following: Started at 8Gb of VRAM usage Increased to 10Gb at the point of the game starting (post loading) Sit at close to 14Gb of VRAM usage in the menu Drop back down to just under 7Gb after I changed it from overkill to another setting and back up to overkill This behaviour seems consistent while playing the game although the values vary but the same increase in VRAM overtime occurs and the longer the play session, the higher the VRAM usage (I've seen it close to the full 16Gb while just in the menu post game). It eventually reaches a point of noticeable stutters, and major FPS decreases whereby it would normally play at 100 - 120 and after some time it would average 60 - 90 regardless of map. I've seen this reported elsewhere such as on Reddit and Steam but I hadn't seen anything on here that I know of so though it may be worth bringing some attention to it. Specs tested on the following with up to date drivers: CPU: AMD Ryzen 7 9800X3D GPU: AMD Radeon RX 9070 XT Memory: 64GB DDR5 Storage Type: SSD Screenshots included from testing (It states custom on 3 screenshots as I had changed the settings back to Overkill within advanced prior rather than the overall setting)30KViews286likes219CommentsUrgent attention: Difficulty finding matches on native servers
Since the beginning of ranked mode, we have faced several issues, but one has been the most frequent: the lack of local matches. Normal queues are finding matches in less than 10 seconds. This is happening because the Brazilian servers were apparently disabled outside peak hours (6 PM to 1 AM), causing a large part of the community to migrate to casual modes instead of the competitive queue, or forcing them to play on external servers, which harms the competitive experience. In addition, ranked queues for players in the SA region have extremely high waiting times, frequently exceeding 5 minutes and sometimes reaching 15 minutes or more. Besides the delay, many SA players are unable to find servers in their own region and end up being connected to non-native servers (EU/NA), which completely damages the competitive experience and reinforces the previous argument. When matches are found in other regions, several connection problems occur, such as disconnects, rubberbanding, instability, and excessively high ping, making matches practically unplayable and compromising the competitive integrity of ranked mode. A clear example is a member of my squad, nicknamed "I am Baiano", who got demoted in ranked due to suffering multiple disconnects repeatedly. If the goal of ranked mode is to provide a truly competitive experience, all regions should have active servers available at all times. Currently, there is a perception of unfair treatment, since some content creators apparently have access to 24-hour servers. We have received reports of players in the server’s top 10 being able to play for almost 20 hours straight, while the rest of the SA community is unable to play due to the absence of local servers, lack of matches, and absurdly long queue times. What we want is to be treated fairly. We do not mind waiting to play a ranked match, as long as we have the possibility to play on servers in our own region and maintain a fair competitive environment for everyone. EDIT: Since this post got so much attention from the community, we would like to propose some solutions: Proposed solutions: 1. Keep crossplay always enabled in ranked queues (single queue); 2. Allow squad mode only in ranked matches; 3. Allow players who currently play on NA servers to also play on Brazilian servers, since we are forced to play on theirs, in order to balance things out; 4. Disable normal squad queues outside of peak hours; 5. In case of low player count, allow longer waiting times in the pre-match helicopter while still keeping players on local servers.1.2KViews45likes23CommentsHit Registration 🥩🏁
Hit Registration / Netcode Feedback I've been playing Battlefield 6 consistently since the beta and have put a lot of hours into the game. I've spent a long time dialing in my controller settings, so I have a good feel for when I genuinely miss my shots versus when something feels off. Lately, I've noticed matches where I'm clearly landing shots on target, but the hit registration feels inconsistent. It can seem like bullets aren't registering correctly, damage is delayed, or the overall experience isn't matching what I'm seeing on my screen. As a comparison, my friend and I switched over to Halo Infinite after a frustrating Battlefield 6 session. The difference was immediately noticeable. My shots connected consistently, I finished the first match with 15 kills, our team won, and the gameplay felt responsive. It reminded me that Halo Infinite also had significant hit registration and networking issues at launch, but the developers made major improvements over time by refining the networking and hit detection. I'm not saying Battlefield 6 has the exact same issue, but I do think it's worth investigating the hit registration, netcode, latency compensation, or desync. I really enjoy Battlefield 6 and want it to succeed, which is why I'm taking the time to provide this feedback instead of simply complaining. Please continue investigating hit registration consistency across all servers and network conditions. Even small improvements in this area would make a huge difference to the overall gameplay experience. Thank you for all the work you're putting into the game.TOP 250 take a look your leaderboards please Dice LA and all studios
Below is the leader board for Xbox we are not dumb a 9.00 KD consistently in the top one percent of the leaderboard. Amazing this guy must be a famous gamer or somethin start checking stats it’s getting old for us good gamers the ones in the shadows of cheaters your loyal fans check the Xbox leaderboard and adjust accordingly think of us the guys that still rent servers for bf4 like comon just take a peek pleaaaaase. Its been so long dude you guys should hire a guy to play the computer lobbies and the Xbox lobbies and PlayStation lobbies like a guy who has skill enough to know like ok this guys good and vetted he has a good KD and knows how to adapt because a guy like that just playing in these lobbies knowing like alright this guys is just really good because no one is invincible vs watching 1 dude destroying everyone with an impossible gun to use at speeds that are too perfect and watching a guy prefire a corner that you knew he couldn’t have known where you were like comon I’ve played on professional setups and some are just seriously cheating I enjoy the ranked mode but my KD is usually high and it puts me in lobbies with cheaters like so much it’s starting to get annoying I’m tired of having to cheese them with a grenade launcher because there killing like 7 guys a minute in ranked redsec where people have plates comoooon where are the old school devs you used to be able to find playing in game and you could even steal their tags like comon.49Views2likes2CommentsList of bugs - REDSEC Season 4
1. Hit registration issues when playing from the same IP address My son and I play from the same public IP address. Every time we play in the same match, the game behaves as if it is not registering all weapon hits. It often takes about twice as many bullets to down an enemy. There are also situations where a downed enemy requires an entire additional magazine to be finished off. Sometimes it is easier to down an enemy than to finish them, even though they are lying completely still. The situation is slightly better when either my son or I play alone, although not always. We both use a 1 Gbit/s fiber connection and our ping is around 20 ms. Despite this, the game feels as if we are playing with 200 ms latency or even more. Very often I start shooting first at an enemy who is facing away from me and has no idea that I am there. Despite this, they manage to turn around and kill me with two shots before I have any chance to react. This does not appear to be a network issue on our side because we do not experience anything similar in other games. I also achieve very good results in other Battlefield game modes, such as Gauntlet. Additionally, I watch YouTubers playing REDSEC, and they usually down enemies with only 10-15 bullets, while in our case it often takes many more. 2. Unable to jump from the helicopter Sometimes, at the start of a match, I cannot jump from the helicopter even though the squad leader has already jumped, so my character should have automatically followed. The helicopter flies out of bounds, the 10-second death timer appears, and only about three seconds before it expires does my character automatically jump out. My character then dies in mid-air. After respawning, another bug appears. The game sounds are no longer played from my current location but from the place where I originally died. This issue lasts until the end of the match, even if I die again or get revived by a teammate. I can hear vehicles and helicopters that seem to be right next to me even though they are actually somewhere else. 3. Overexposed screen Sometimes the screen becomes extremely bright during a match. It turns almost completely white, making it impossible to see anything. Respawning does not fix the issue. The effect only disappears after starting the next match. 4. Game stuttering Since Season 4, the game has started stuttering regularly. This did not happen before. 5. Permanent gas effect After being hit by the Assault class gas, the gas effect remained active until the next redeploy. Before getting a redeploy, I killed myself with my own grenades. A teammate revived me, but the gas effect was still active. My character continued experiencing hallucinations and remained at 1 HP even though both armor plates were still completely intact. 6. Looping music during loading While loading into a new match, the background music loops continuously. Every 3-4 seconds the music restarts from the beginning. 7. Problems picking up items Sometimes I cannot pick up an item with a single key press. I have to press the interaction key two, three or even four times before the game responds. 8. Problems reviving teammates Sometimes I cannot cancel reviving a teammate when I need to because I hear an enemy approaching. Sometimes the revive is interrupted automatically for no reason. At other times I cannot revive a teammate at all. Normally, whenever an interaction is available, such as opening a door or picking up a weapon, the interaction prompt appears on the screen. However, there are cases where the revive prompt never appears above a downed teammate, even though they still have plenty of time before bleeding out. 9. Automatically picking up items after opening ambulance doors If I open the rear doors of an ambulance and there is a weapon, defibrillator or Redeploy Tower directly behind the doors, the item is picked up immediately after the doors open. This automatically replaces my current equipment. I have lost my weapon or another important item many times because of this. 10. Stuck after jumping from the helicopter Sometimes, immediately after jumping from the helicopter, I appear in a random location on the map and cannot play. My character, weapon and user interface are invisible. I only see a random part of the map. My teammates see me as dead, but they cannot use a Redeploy Tower on me. Only after another teammate dies for the third time or the whole squad is eliminated do I finally see the helicopter jump animation. As soon as it finishes, the screen turns completely black and I cannot do anything. 11. Voice chat issues Sometimes, after a match starts, I cannot hear my teammates or they cannot hear me. The only solution is to restart the game. 12. Black screen after the match ends After a match finishes, while returning to the lobby, the screen often turns completely black and the game becomes stuck. Voice chat continues to work, but the game never returns to the lobby, forcing me to close it manually. 13. Losing mouse control while deploying the UAV When deploying a UAV, I temporarily lose control of my mouse. The deployment animation takes over mouse input, causing my character to rotate together with the animation. 14. Unable to place map markers while controlling the drone It is not possible to place map markers while controlling the drone. 15. Game file verification I have verified and repaired the game files many times. The process always finishes almost instantly and reports no problems, so this does not appear to be caused by a corrupted installation. 16. Hardware configuration Both my son and I play on two almost identical computers: AMD Ryzen 7 9800X3D NVIDIA GeForce RTX 5080 Both computers are connected to the same 1 Gbit/s fiber internet connection.407Views5likes5CommentsFIX THE GAME
I AM LOOSING EVERY GUNFIGHT I USED TO WIN BEFORE THE PATCH BECAUSE THE GAME IS DESYNCED !!! Game was just fine before the damage overhaul !!!!!!!!!!!!! Split season 3 update completly ruined the game!!!!!!!!! East servers are unplayable ! My guns do nothing ! The DESYNC is so bad ! HIT REG is so bad ! Servers are so bad ! LAGS are so bad ! Bugs every corner ! The bug where you find a game and your squad gets pulled in a game but youre still in the lobby is still there !!!!! After all this time !!! You guys put all your efforts on marketing the new tsuru reef map and none into actually fixing the game !!!! No one gives a flying **bleep** about content if we cant enjoy the game because its so bad ! You guys are flopping yet another battlefield !13Views0likes0Comments