Ideas

Haderon1's avatar
Haderon1
New Spectator
21 days ago

Squad Deathmatch Challenge 3

Squad Deathmatch Challenge 3 requires you to revive 10 players in a match. Not that it is not possible with good alignment of the stars, but in this mode 99.99% of the players do not wait for revive since the redeployment is almost instant. Would you guys consider changing it to 10 revives across different matches. My best achievement so far is 2 revives. In most of the cases i run to res people but they just give up. Also reviving people in deathmatch does not really click with the natural flow of the mode, where the target is to kill as many people as possible in as short time as possible.

2 Comments

  • Jarlerus's avatar
    Jarlerus
    Rising Newcomer
    16 days ago

    Yes, please, for the love of the game. 
    This mission feels so much out of your own control it's not even funny...

  • I agree. This is not the mode where revives matter, so why would you even put a challenge like this?? Enemy gets a +1 anyway, so why bother? It's faster to insta-respawn (with full ammo, nades etc) and get to killing, with 50 kills there's not much time to spare. So, DICE, either:

    • Remove "in a match" condition. It's just doesn't make sense. Make it 100 revives for all I care, at least that's grindable in an eternity.
    • Remove insta-respawn (you should do it anyway, actually, cause next challenge is even worse with insta-respawn, how do you imagine wiping a squad that can respawn in a 0.5 seconds??) in SDM. 

    Revives should, nay, must decrease kill counter, because why else would you do it? OK, if we get rid of insta-respawn, sure there's a small argument about getting back into the action, but why in every other "big" mode respawns matter tactically and here they just don't?

    I'm sure whomever came up with these hasn't play tested it, so, to the person who was the author of this challenge, I dare you to join me in a game and show me how you do it.

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